From 156cec4f7f06362eeb9d1be694dfee0fa5a6daa7e5565beccd07ac731ab07ead Mon Sep 17 00:00:00 2001 From: copecone Date: Mon, 25 May 2026 21:36:39 +0900 Subject: [PATCH] More Accurate Time Scale Calculation --- RenderMod.cs | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/RenderMod.cs b/RenderMod.cs index e247886..61423b1 100644 --- a/RenderMod.cs +++ b/RenderMod.cs @@ -120,10 +120,10 @@ namespace ADOFAIRenderer RenderCheck = true; // 다음 프레임 검사용으로 초기화 RenderManager.FrameCount++; - /*if (realDeltaTime > 0) + if (realDeltaTime > 0) { - Time.timeScale = (float)(Time.deltaTime / realDeltaTime); - }*/ + Time.timeScale = (float)(1 / RenderManager.Configuration.TargetFPS / realDeltaTime); + } } public static int FrameCountForVideo;