From 1999f0bfb3c766742f42958635f7a1dfb89dad032b122c3d30b2ad21e9f7f2b0 Mon Sep 17 00:00:00 2001 From: copecone Date: Sun, 19 Jul 2026 21:41:55 +0900 Subject: [PATCH] Adjust Limiter Config --- Core/RenderManager.cs | 3 +-- RenderMod.cs | 2 +- Util/Audio/OfflineAudioMixer.cs | 4 ++-- 3 files changed, 4 insertions(+), 5 deletions(-) diff --git a/Core/RenderManager.cs b/Core/RenderManager.cs index 06ca9ad..7ee914a 100644 --- a/Core/RenderManager.cs +++ b/Core/RenderManager.cs @@ -186,8 +186,7 @@ namespace ADOFAIRenderer.Core { _renderSetup = false; scrCamera.instance.forceRTCam = true; - scrCamera.instance.SetupRTCam(true); - + if (!scrCamera.instance.gameObject.GetComponent()) scrCamera.instance.gameObject.AddComponent(); diff --git a/RenderMod.cs b/RenderMod.cs index 8418bb7..4a6f17a 100644 --- a/RenderMod.cs +++ b/RenderMod.cs @@ -7,7 +7,7 @@ using MelonLoader.Utils; using UnityEngine; using UnityEngine.EventSystems; -[assembly: MelonInfo(typeof(RenderMod), "ADOFAI Renderer", "0.0.7-INDEV", "ADOFAI Editor Forum")] +[assembly: MelonInfo(typeof(RenderMod), "ADOFAI Renderer", "0.0.8-INDEV", "ADOFAI Editor Forum")] [assembly: MelonGame("7th Beat Games", "A Dance of Fire and Ice")] namespace ADOFAIRenderer diff --git a/Util/Audio/OfflineAudioMixer.cs b/Util/Audio/OfflineAudioMixer.cs index 287da5b..e7490d1 100644 --- a/Util/Audio/OfflineAudioMixer.cs +++ b/Util/Audio/OfflineAudioMixer.cs @@ -87,7 +87,7 @@ namespace ADOFAIRenderer.Util.Audio // Target Audio Settings private readonly int _targetChannels; private readonly int _targetSampleRate; - private const float ClipVolume = 1f; + private const float ClipVolume = .5f; // Audio Filter Settings private readonly LinkedList _filters = new(); @@ -118,7 +118,7 @@ namespace ADOFAIRenderer.Util.Audio { ThresholdDb = 0, Ratio = float.PositiveInfinity, AttackTime = 0f, ReleaseTime = 0.05f, - KneeDb = 10, RmsWindowTime = 0.02f, + KneeDb = 0, RmsWindowTime = 0.02f, LookAheadTime = 0.01f }; limiter.Initialize(_targetSampleRate, _targetChannels);