diff --git a/ADOFAIRenderer.csproj b/ADOFAIRenderer.csproj
index 0ec38cd..cba11e6 100644
--- a/ADOFAIRenderer.csproj
+++ b/ADOFAIRenderer.csproj
@@ -59,10 +59,11 @@
-
-
-
-
+
+
+
+
+
diff --git a/RenderMod.cs b/RenderMod.cs
index cfd7809..54140ae 100644
--- a/RenderMod.cs
+++ b/RenderMod.cs
@@ -8,7 +8,7 @@ using UnityEngine;
using UnityEngine.EventSystems;
using Object = UnityEngine.Object;
-[assembly: MelonInfo(typeof(RenderMod), "ADOFAI Renderer", "0.0.2-INDEV", "ADOFAI Editor Forum")]
+[assembly: MelonInfo(typeof(RenderMod), "ADOFAI Renderer", "0.0.3-INDEV", "ADOFAI Editor Forum")]
[assembly: MelonGame("7th Beat Games", "A Dance of Fire and Ice")]
namespace ADOFAIRenderer
diff --git a/Util/WaitForFrames.cs b/Util/WaitForFrames.cs
index cd6e391..06653b1 100644
--- a/Util/WaitForFrames.cs
+++ b/Util/WaitForFrames.cs
@@ -4,7 +4,7 @@ namespace ADOFAIRenderer.Util
{
public class WaitForFrames : CustomYieldInstruction
{
- private int _targetFrameCount;
+ private readonly int _targetFrameCount;
public WaitForFrames(int numberOfFrames)
{