From 459b2f3b0e5378a02b0fddc0c58f7809c231de9cc4fbf53aadb89832697b9aee Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?=EC=BB=A8=ED=8A=B8=EB=A1=A4DELTA?= Date: Fri, 29 May 2026 11:49:43 +0900 Subject: [PATCH] Adjust Thread Priority --- Core/RenderManager.cs | 7 ++++++- 1 file changed, 6 insertions(+), 1 deletion(-) diff --git a/Core/RenderManager.cs b/Core/RenderManager.cs index 53a70a4..d71a2c2 100644 --- a/Core/RenderManager.cs +++ b/Core/RenderManager.cs @@ -10,6 +10,7 @@ using ADOFAIRenderer.Util.FFmpeg; using MelonLoader; using MelonLoader.Utils; using UnityEngine; +using ThreadPriority = System.Threading.ThreadPriority; namespace ADOFAIRenderer.Core { @@ -470,7 +471,11 @@ namespace ADOFAIRenderer.Core { Melon.Logger.Error($"FFmpeg 렌더링 스레드 오류: {ex}"); } - }); + }) + { + IsBackground = true, + Priority = ThreadPriority.AboveNormal + }; RenderThread.Start(); }