diff --git a/Patch/ClassPatch/scrUIControllerPatch.cs b/Patch/ClassPatch/scrUIControllerPatch.cs new file mode 100644 index 0000000..c97040d --- /dev/null +++ b/Patch/ClassPatch/scrUIControllerPatch.cs @@ -0,0 +1,7 @@ +namespace ADOFAIRenderer.Patch.ClassPatch +{ + public class scrUIControllerPatch + { + + } +} \ No newline at end of file diff --git a/RenderMod.cs b/RenderMod.cs index ee75c74..7db8b45 100644 --- a/RenderMod.cs +++ b/RenderMod.cs @@ -51,7 +51,7 @@ namespace ADOFAIRenderer var currentModule = EventSystem.current.currentInputModule; if (currentModule != null) return; - MelonLogger.Msg("Unity 6 인풋 모듈 이식."); + Melon.Logger.Msg("Unity 6 인풋 모듈 이식."); var newModule = EventSystem.current.gameObject.AddComponent(); newModule.enabled = true;