diff --git a/Core/RenderManager.cs b/Core/RenderManager.cs
index 9b7271c..51a3fbc 100644
--- a/Core/RenderManager.cs
+++ b/Core/RenderManager.cs
@@ -21,8 +21,8 @@ namespace ADOFAIRenderer.Core
{
// Singleton Accessors
public static RenderManager Instance { get; private set; } = null!;
- public static bool IsActive => Instance && Instance.isRendering;
- public static bool IsCapturingActive => Instance && Instance.isCapturing;
+ public static bool IsActive => Instance && Instance.IsRendering;
+ public static bool IsCapturingActive => Instance && Instance.IsCapturing;
public const int MaxQueuedFrames = 64;
public const int MaxRenderRetry = 64;
@@ -32,13 +32,13 @@ namespace ADOFAIRenderer.Core
public long frameCount;
public bool skipPressToStart;
public string levelPath = "";
- public bool isRenderCancelled { get; private set; }
+ public bool IsRenderCancelled { get; private set; }
public RenderConfig Configuration = null!;
// Render Sessions State (OOP Instance Fields)
- public bool overrideLoading { get; private set; }
- public bool isRendering { get; private set; }
- public bool isCapturing { get; private set; }
+ public bool OverrideLoading { get; private set; }
+ private bool IsRendering { get; set; }
+ private bool IsCapturing { get; set; }
public double timeBase;
public double unscaledTimeBase;
public double dspTimeBase;
@@ -96,7 +96,7 @@ namespace ADOFAIRenderer.Core
///
public void StartLoadingOverride()
{
- overrideLoading = true;
+ OverrideLoading = true;
}
///
@@ -104,7 +104,7 @@ namespace ADOFAIRenderer.Core
///
public void StartRendering()
{
- isRendering = true;
+ IsRendering = true;
}
///
@@ -112,8 +112,8 @@ namespace ADOFAIRenderer.Core
///
public void StartCapturing()
{
- isCapturing = true;
- isRenderCancelled = false;
+ IsCapturing = true;
+ IsRenderCancelled = false;
}
///
@@ -121,10 +121,10 @@ namespace ADOFAIRenderer.Core
///
public void ResetRenderState(bool success)
{
- isRendering = false;
- isCapturing = false;
- overrideLoading = false;
- isRenderCancelled = !success;
+ IsRendering = false;
+ IsCapturing = false;
+ OverrideLoading = false;
+ IsRenderCancelled = !success;
}
public void CleanUpActiveRender()
@@ -212,7 +212,7 @@ namespace ADOFAIRenderer.Core
scrController.instance!.StartCoroutine(SetupPlay());
}
- if (!isRendering) return;
+ if (!IsRendering) return;
if (!scrController.instance || scrController.instance.state == States.Fail || scrController.instance.state == States.Fail2)
{
ResetRenderState(success: false);
@@ -236,10 +236,10 @@ namespace ADOFAIRenderer.Core
public void OnPreRenderUpdate()
{
- if (!isRendering) return;
+ if (!IsRendering) return;
// [렉으로 인한 프레임 렌더링 스킵 시 재시도 로직 (원본 모드 이식)]
- if (renderCheck && isCapturing)
+ if (renderCheck && IsCapturing)
{
if (skipCount < MaxRenderRetry)
{
@@ -289,14 +289,14 @@ namespace ADOFAIRenderer.Core
// ReSharper disable once Unity.IncorrectMethodSignature
public void OnPostRender(RenderTexture? texture)
{
- if (!isCapturing || !texture) return;
+ if (!IsCapturing || !texture) return;
renderCheck = false; // 이번 프레임 정상 렌더링 완료
// [Backpressure Throttling (2번 작업)]
isThrottling = false;
- while (isCapturing && isRendering)
+ while (IsCapturing && IsRendering)
{
int count;
lock (ImageQueue)
@@ -420,7 +420,7 @@ namespace ADOFAIRenderer.Core
ImageQueue.Clear();
}
passCount = 0;
- isRenderCancelled = false;
+ IsRenderCancelled = false;
frameCountForVideo = 0;
lastVideoFrameIndex = -1;
lastRequestedVideoFrameIndex = -1;
@@ -486,7 +486,7 @@ namespace ADOFAIRenderer.Core
{
var firstKey = ImageQueue.Keys[0];
- if (firstKey > passCount && !isCapturing)
+ if (firstKey > passCount && !IsCapturing)
{
passCount = firstKey;
}
@@ -523,7 +523,7 @@ namespace ADOFAIRenderer.Core
continue;
}
- if (isRenderCancelled) break;
+ if (IsRenderCancelled) break;
if (endRequested)
{
@@ -533,7 +533,7 @@ namespace ADOFAIRenderer.Core
FrameAvailableEvent.WaitOne(50);
}
- if (isRenderCancelled)
+ if (IsRenderCancelled)
{
videoFFmpeg.Dispose();
}
@@ -549,7 +549,7 @@ namespace ADOFAIRenderer.Core
}
_activeVideoFFmpeg = null;
- endSuccessful = !isRenderCancelled;
+ endSuccessful = !IsRenderCancelled;
}
catch (Exception ex)
{
@@ -586,7 +586,7 @@ namespace ADOFAIRenderer.Core
endRequested = true;
if (!success)
{
- isRenderCancelled = true;
+ IsRenderCancelled = true;
}
FrameAvailableEvent.Set();
skipPressToStart = false;
diff --git a/Patch/Engine/RenderEnvironmentPatches.cs b/Patch/Engine/RenderEnvironmentPatches.cs
index 8db75dd..703d32b 100644
--- a/Patch/Engine/RenderEnvironmentPatches.cs
+++ b/Patch/Engine/RenderEnvironmentPatches.cs
@@ -159,7 +159,7 @@ namespace ADOFAIRenderer.Patch.Engine
[SuppressMessage("ReSharper", "InconsistentNaming")]
public static void Prefix(ref bool stream)
{
- if (RenderManager.Instance && RenderManager.Instance.overrideLoading && RenderManager.Instance.Configuration.ProcessAudio)
+ if (RenderManager.Instance && RenderManager.Instance.OverrideLoading && RenderManager.Instance.Configuration.ProcessAudio)
stream = false;
}
}
diff --git a/Util/FrameReader.cs b/Util/FrameReader.cs
index 226573d..513cbe5 100644
--- a/Util/FrameReader.cs
+++ b/Util/FrameReader.cs
@@ -87,7 +87,7 @@ namespace ADOFAIRenderer.Util
}
}
- if (RenderManager.Instance && RenderManager.Instance.isRenderCancelled)
+ if (RenderManager.Instance && RenderManager.Instance.IsRenderCancelled)
{
RecycleState(state);
return;