From b43c8be5dc63f6df375941ddab8eb41ef45ee8d3515dbe0ecabc0fbe73eb6d98 Mon Sep 17 00:00:00 2001 From: copecone Date: Wed, 7 Oct 2026 02:33:53 +0900 Subject: [PATCH] Fix Render Height Binding in `RenderConfigWindow` --- UI/Window/RenderConfigWindow.cs | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) diff --git a/UI/Window/RenderConfigWindow.cs b/UI/Window/RenderConfigWindow.cs index f46359e..bbe6b7e 100644 --- a/UI/Window/RenderConfigWindow.cs +++ b/UI/Window/RenderConfigWindow.cs @@ -59,8 +59,7 @@ internal static class RenderConfigWindow { Id = "RendererMod_RenderConfig", Title = LocalizationManager.Get("ui.render_config.window_title"), - Size = new Vector2(900, 600), TopBarHeight = 40, - Draggable = true, Resizable = true, + Size = new Vector2(900, 600), Draggable = true, Resizable = true, ShowCloseButton = true }); @@ -159,7 +158,7 @@ internal static class RenderConfigWindow format: "F0", clampMode: ClampMode.All, sliderFilter: value => Snap(renderHeightSnap, value), inputFilter: value => Math.Max(value, 2), - onComplete: null, onChanged: val => { config.RenderWidth = (int)Math.Round(val); }, + onComplete: null, onChanged: val => { config.RenderHeight = (int)Math.Round(val); }, text: LocalizationManager.Get("ui.render_config.render_height"), id: "slider_render_height", showFill: true );