diff --git a/UI/RenderConfigUIManager.cs b/UI/RenderConfigUIManager.cs index 837df99..f162301 100644 --- a/UI/RenderConfigUIManager.cs +++ b/UI/RenderConfigUIManager.cs @@ -95,7 +95,7 @@ namespace ADOFAIRenderer.UI Melon.Logger.Msg("[UI] OpenEncodingConfig 호출됨"); var config = RenderManager.Instance.Configuration; - config.EncodingConfig ??= GenerateEncodingConfig(_codecBinder.Value); + config.EncodingConfig ??= GenerateEncodingConfig(); var tempConfig = new EncodingConfig { @@ -275,14 +275,14 @@ namespace ADOFAIRenderer.UI buttonRow.Add(saveBtn); _encodingConfigContainer.Add(buttonRow); - cancelBtn.RegisterCallback(evt => + cancelBtn.RegisterCallback(_ => { ToggleScreens(false); _root.Remove(_encodingConfigContainer); _encodingConfigContainer = null!; }); - saveBtn.RegisterCallback(evt => + saveBtn.RegisterCallback(_ => { if (System.Enum.TryParse(modeDropdown.value, out var mode)) { @@ -350,13 +350,13 @@ namespace ADOFAIRenderer.UI if (!string.IsNullOrEmpty(randomSeedField.text)) config.RandomSeed = randomSeedField.value; - RenderManager.Instance.Configuration.EncodingConfig ??= GenerateEncodingConfig(_codecBinder.Value); + RenderManager.Instance.Configuration.EncodingConfig ??= GenerateEncodingConfig(); RenderManager.Instance.SetupCaptureDirectory(); RenderManager.Instance.SetupGameScene(); } - private EncodingConfig GenerateEncodingConfig(Codec codec) + private EncodingConfig GenerateEncodingConfig() { return new EncodingConfig {