From d2dd574b8764f25b366126d5265e5bda9ed4bdf11a782565ac2846be425f050b Mon Sep 17 00:00:00 2001 From: copecone Date: Wed, 17 Jun 2026 08:07:52 +0900 Subject: [PATCH] Upgrade Version --- RenderMod.cs | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) diff --git a/RenderMod.cs b/RenderMod.cs index c26f577..5c3128d 100644 --- a/RenderMod.cs +++ b/RenderMod.cs @@ -7,7 +7,7 @@ using MelonLoader.Utils; using UnityEngine; using UnityEngine.EventSystems; -[assembly: MelonInfo(typeof(RenderMod), "ADOFAI Renderer", "0.2.0-BETA", "ADOFAI Editor Forum")] +[assembly: MelonInfo(typeof(RenderMod), "ADOFAI Renderer", "0.2.1-BETA", "ADOFAI Editor Forum")] [assembly: MelonGame("7th Beat Games", "A Dance of Fire and Ice")] namespace ADOFAIRenderer @@ -19,7 +19,6 @@ namespace ADOFAIRenderer public static AssetBundle SceneBundle = null!; public static AssetBundle ShaderBundle = null!; public static ComputeShader ColorConversionShader = null!; - public static string[] ModScenes = {}; public override void OnInitializeMelon() { @@ -39,7 +38,7 @@ namespace ADOFAIRenderer { FontBundle = BundleLoader.GetBundle("fonts"); SceneBundle = BundleLoader.GetBundle("scenes"); - ModScenes = SceneBundle.GetAllScenePaths(); + SceneBundle.GetAllScenePaths(); try { ShaderBundle = BundleLoader.GetBundle("shaders");