From d7b3f48d321f07b6db4e56171d57e644d08e42f5bf4f7cd93bb3fb7d9b127e94 Mon Sep 17 00:00:00 2001 From: copecone Date: Mon, 17 Aug 2026 21:46:53 +0900 Subject: [PATCH] Add `RenderContext` Reset Mechanism --- Core/RenderManager.cs | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/Core/RenderManager.cs b/Core/RenderManager.cs index d3b9014..4b849c3 100644 --- a/Core/RenderManager.cs +++ b/Core/RenderManager.cs @@ -67,7 +67,7 @@ namespace ADOFAIRenderer.Core public int frameCountBase; public OfflineAudioMixer? AudioMixer { get; private set; } - public AudioSyncCalculator SyncCalculator { get; private set; } = null!; + private AudioSyncCalculator SyncCalculator { get; set; } = null!; private FrameReader? _frameReader; public bool renderCheck = true; @@ -825,6 +825,8 @@ namespace ADOFAIRenderer.Core AudioMixer?.Reset(); AudioMixer = null; SyncCalculator.Reset(); + RenderContext.Reset(); + ADOBase.loader.LoadSceneWithTransition(WipeDirection.StartsFromRight, "scnEditor"); Cursor.visible = true; }