using ADOFAIRenderer.Core; using HarmonyLib; namespace ADOFAIRenderer.Patch.Game { [HarmonyPatch(typeof(scrPressToStart))] // ReSharper disable once InconsistentNaming public class scrPressToStartPatch { [HarmonyPrefix] [HarmonyPatch("ShowText")] private static bool PreventShowText() { if (!RenderManager.Instance || !RenderManager.Instance.skipPressToStart) return true; RenderManager.Instance.skipPressToStart = false; return false; } } }