netstandard2.1 enable MSB3277 false $(ADOFAI_PATH)\MelonLoader\net35\0Harmony.dll $(ADOFAI_PATH)\A Dance of Fire and Ice_Data\Managed\Assembly-CSharp.dll $(ADOFAI_PATH)\A Dance of Fire and Ice_Data\Managed\Assembly-CSharp-firstpass.dll $(ADOFAI_PATH)\MelonLoader\net35\MelonLoader.dll $(ADOFAI_PATH)\A Dance of Fire and Ice_Data\Managed\RDTools.dll $(ADOFAI_PATH)\A Dance of Fire and Ice_Data\Managed\SkyHook.Unity.dll $(ADOFAI_PATH)\A Dance of Fire and Ice_Data\Managed\Unity.TextMeshPro.dll $(ADOFAI_PATH)\A Dance of Fire and Ice_Data\Managed\UnityEngine.dll $(ADOFAI_PATH)\A Dance of Fire and Ice_Data\Managed\UnityEngine.AssetBundleModule.dll $(ADOFAI_PATH)\A Dance of Fire and Ice_Data\Managed\UnityEngine.AudioModule.dll $(ADOFAI_PATH)\A Dance of Fire and Ice_Data\Managed\UnityEngine.CoreModule.dll $(ADOFAI_PATH)\A Dance of Fire and Ice_Data\Managed\UnityEngine.InputLegacyModule.dll $(ADOFAI_PATH)\A Dance of Fire and Ice_Data\Managed\UnityEngine.InputModule.dll $(ADOFAI_PATH)\A Dance of Fire and Ice_Data\Managed\UnityEngine.UI.dll $(ADOFAI_PATH)\A Dance of Fire and Ice_Data\Managed\UnityEngine.UIElementsModule.dll $(ADOFAI_PATH)\A Dance of Fire and Ice_Data\Managed\UnityEngine.UIModule.dll