using ADOFAIRenderer.Core; using HarmonyLib; namespace ADOFAIRenderer.Patch.Game { [HarmonyPatch(typeof(scrHitTextManager), "ShowHitText")] // ReSharper disable once InconsistentNaming public class scrHitTextManagerPatch { public static bool Prefix() { return !RenderManager.IsActive || RenderManager.Instance is { Configuration: { ShowJudgementText: true } }; } } }