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forked from ADOFAIEditorForum/ADOFAIRenderer
Add Some Imports
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@@ -20,8 +20,8 @@ namespace ADOFAIRenderer
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{
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var renderManagerObj = new GameObject("Render Manager");
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var updateHookerObj = new GameObject("Update Hooker");
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UnityEngine.Object.DontDestroyOnLoad(renderManagerObj);
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UnityEngine.Object.DontDestroyOnLoad(updateHookerObj);
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Object.DontDestroyOnLoad(renderManagerObj);
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Object.DontDestroyOnLoad(updateHookerObj);
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renderManagerObj.AddComponent<RenderManager>();
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updateHookerObj.AddComponent<FirstUpdateHook>();
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