Refactor Every namespace Keyword Usage

This commit is contained in:
copecone committed 2026-08-19 15:40:00 +09:00
1 parent 4e67cb9b09
commit 27be2141f7
44 files changed
+4619 -4545

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+11
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@@ -92,12 +92,22 @@ public class RenderSession
return this;
}
/// <summary>
/// Sets whether desktop notifications should be displayed when rendering completes.
/// </summary>
/// <param name="enabled"><c>true</c> to enable desktop notifications; otherwise, <c>false</c>.</param>
/// <returns>The current <see cref="RenderSession"/> instance for method chaining.</returns>
public RenderSession WithNotification(bool enabled)
{
_notification = enabled;
return this;
}
/// <summary>
/// Adds a callback action to be invoked when the render session completes or fails.
/// </summary>
/// <param name="callback">The callback action that receives the resulting <see cref="RenderResult"/>.</param>
/// <returns>The current <see cref="RenderSession"/> instance for method chaining.</returns>
public RenderSession OnComplete(Action<RenderResult> callback)
{
_onComplete += callback;
@@ -109,6 +119,7 @@ public class RenderSession
/// </summary>
/// <param name="renderConfig">The configuration settings for the render session.</param>
/// <param name="levelPath">The file path of the level to render.</param>
/// <exception cref="InvalidOperationException">Thrown when the output directory cannot be determined from the output path.</exception>
public void Start(RenderConfig renderConfig, string levelPath)
{
RenderContext.Auto = _auto;