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copecone committed 2026-05-21 11:38:31 +09:00
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using UnityEngine;
namespace ADOFAIRenderer.Util
{
public class WaitForFrames : CustomYieldInstruction
{
private int _targetFrameCount;
public WaitForFrames(int numberOfFrames)
{
_targetFrameCount = Time.frameCount + numberOfFrames;
}
public override bool keepWaiting => Time.frameCount < _targetFrameCount;
}
}