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forked from ADOFAIEditorForum/ADOFAIRenderer
Add Debug Log When Skipping Encoder
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@@ -372,7 +372,11 @@ namespace ADOFAIRenderer.Util.FFmpeg
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// Returns null if the encoder is not included in the build.
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// Returns null if the encoder is not included in the build.
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// Reference: https://ffmpeg.org/doxygen/trunk/group__lavc__encoding.html
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// Reference: https://ffmpeg.org/doxygen/trunk/group__lavc__encoding.html
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var pCodec = ffmpeg.avcodec_find_encoder_by_name(encoder.Name);
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var pCodec = ffmpeg.avcodec_find_encoder_by_name(encoder.Name);
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if (pCodec == null) continue;
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if (pCodec == null)
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{
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Melon<RenderMod>.Logger.Warning($"Encoder '{encoder.Name}' not found in FFmpeg library. Testing next candidate codec.");
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continue;
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}
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// avcodec_alloc_context3: Allocates a codec context for the selected encoder.
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// avcodec_alloc_context3: Allocates a codec context for the selected encoder.
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// All encoding parameters such as resolution, framerate, quality, etc., are set on this context.
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// All encoding parameters such as resolution, framerate, quality, etc., are set on this context.
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