Make Every Class Internal

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copecone committed 2026-08-17 03:16:19 +09:00
1 parent 54b7eb7466
commit 485ebffbd3
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@@ -6,7 +6,7 @@ using UnityEngine.UI;
namespace ADOFAIRenderer.UI
{
public class EscapeHandlerUI : MonoBehaviour
internal class EscapeHandlerUI : MonoBehaviour
{
private GameObject _containerObj = null!;
private TextMeshProUGUI _textComponent = null!;