Refactor and Reorganize Patch Structure and Namespaces

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copecone committed 2026-05-28 14:56:16 +09:00
1 parent c235da001c
commit 9514829040
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using ADOFAIRenderer.Core;
using HarmonyLib;
namespace ADOFAIRenderer.Patch.Game
{
[HarmonyPatch(typeof(Persistence), "skipIntroBehavior", MethodType.Getter)]
public static class PersistencePatch
{
// ReSharper disable once InconsistentNaming
public static void Postfix(ref SkipIntroBehavior __result)
{
if (RenderManager.IsActive &&
scrConductor.instance != null &&
!scrConductor.instance.hasSongStarted)
{
__result = SkipIntroBehavior.Off;
}
}
}
}