Fix Single Frame Delay in Capture

This commit is contained in:
copecone committed 2026-08-11 03:24:28 +09:00
1 parent da8fcd0190
commit 9ff7632f04
2 files changed
+10 -2

No files matched your search

+1 -1
View File
@@ -293,7 +293,7 @@ namespace ADOFAIRenderer.Core
}
// ReSharper disable once Unity.IncorrectMethodSignature
public void OnPostRender(RenderTexture? texture)
public void OnPostFrame(RenderTexture? texture)
{
if (!IsCapturing || !texture) return;