Add Safety Checks and Exception Handling to Game Patches

This commit is contained in:
copecone committed 2026-08-08 22:54:31 +09:00
1 parent 85871332d5
commit cb0d9c1c9c
4 files changed
+17 -1

No files matched your search

+2 -1
View File
@@ -133,7 +133,8 @@ namespace ADOFAIRenderer.Util
break;
default:
throw new ArgumentOutOfRangeException();
Melon<RenderMod>.Logger.Msg("[FFmpegVideoBGPlayer] 색공간 변환에 Compute Shader를 사용할 수 없습니다.");
break;
}
}