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forked from ADOFAIEditorForum/ADOFAIRenderer
Apply Stage-based Condition Management
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+28
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@@ -1,6 +1,7 @@
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using System;
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using System.Collections.Generic;
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using System.IO;
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using ADOFAIRenderer.API;
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using ADOFAIRenderer.Core;
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using ADOFAIRenderer.Data;
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using ADOFAIRenderer.Data.Input;
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@@ -928,9 +929,8 @@ internal class RenderConfigUIManager : MonoBehaviour
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if (showJudgementText != null)
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config.ShowJudgementText = showJudgementText.value;
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RenderManager.Instance.SetupCaptureDirectory();
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RenderManager.Instance.SetupGameScene();
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new RenderSession().Start(config, RenderManager.Instance.levelPath);
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}
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private VisualElement? _presetConfigContainer;
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