Improve Code Consistency Between RenderMod and RenderManager

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copecone committed 2026-05-28 14:27:02 +09:00
1 parent d4b9e4b89c
commit ddd0cc1d39
18 files changed
+225 -269

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@@ -1,4 +1,5 @@
using System.Diagnostics.CodeAnalysis;
using ADOFAIRenderer.Component;
using HarmonyLib;
namespace ADOFAIRenderer.Patch.ClassPatch
@@ -12,7 +13,7 @@ namespace ADOFAIRenderer.Patch.ClassPatch
[SuppressMessage("ReSharper", "InconsistentNaming")]
public static bool PrefixShow(EndscreenLanterns __instance, ref int __result)
{
if (!RenderMod.IsRendering) return true;
if (!RenderManager.IsActive) return true;
if (__instance != null)
{
__instance.Hide();