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forked from ADOFAIEditorForum/ADOFAIRenderer
Add Render Cleanup Logic
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@@ -46,5 +46,12 @@ namespace ADOFAIRenderer
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var newModule = EventSystem.current.gameObject.AddComponent<StandaloneInputModule>();
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newModule.enabled = true;
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}
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public override void OnApplicationQuit()
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{
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if (RenderManager.Instance == null) return;
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Melon<RenderMod>.Logger.Msg("MelonLoader 종료 감지: RenderManager의 활성 프로세스를 강제 수거 및 종료합니다.");
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RenderManager.Instance.CleanUpActiveRender();
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}
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}
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}
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