SHA256
Move Memory Copy Handling from Main Thread to Render Thread
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459b2f3b0e
commit
036216c006
2 files changed
+68
-25
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+50
-11
@@ -79,8 +79,16 @@ namespace ADOFAIRenderer.Core
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}
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}
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internal struct CapturedFrame
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{
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public IntPtr NativePointer;
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public int Length;
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public byte[]? ManagedBuffer; // Non-null if it's a managed buffer (e.g. black frame)
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public ReadbackRequestState? ReadbackState; // Associated state to recycle
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}
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// Thread and Queue State
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public SortedList<long, byte[]> ImageQueue = new SortedList<long, byte[]>();
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internal SortedList<long, CapturedFrame> ImageQueue = new SortedList<long, CapturedFrame>();
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public Thread? RenderThread;
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public long passCount;
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public bool endRequested;
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@@ -202,7 +210,11 @@ namespace ADOFAIRenderer.Core
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lock (ImageQueue)
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{
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ImageQueue[videoFrameIndex] = blackFrame;
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ImageQueue[videoFrameIndex] = new CapturedFrame
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{
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ManagedBuffer = blackFrame,
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Length = byteSize
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};
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}
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}
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@@ -416,7 +428,8 @@ namespace ADOFAIRenderer.Core
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while (true)
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{
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byte[]? buffer = null;
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CapturedFrame frame = default;
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bool hasFrame = false;
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lock (ImageQueue)
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{
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if (ImageQueue.Count > 0)
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@@ -430,20 +443,42 @@ namespace ADOFAIRenderer.Core
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if (firstKey == passCount)
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{
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buffer = ImageQueue[firstKey];
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frame = ImageQueue[firstKey];
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ImageQueue.RemoveAt(0);
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passCount++;
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hasFrame = true;
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}
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}
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}
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if (buffer != null)
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if (hasFrame)
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{
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if (buffer.Length > 0)
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if (frame.ManagedBuffer != null)
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{
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var bufferSize = Configuration.RenderWidth * Configuration.RenderHeight * 4;
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videoFFmpeg.SendDataFromBuffer(buffer, bufferSize);
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if (frame.ManagedBuffer.Length > 0)
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{
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videoFFmpeg.SendDataFromBuffer(frame.ManagedBuffer, frame.Length);
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ArrayPool<byte>.Shared.Return(frame.ManagedBuffer);
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}
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}
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else if (frame.NativePointer != IntPtr.Zero && frame.Length > 0)
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{
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var buffer = FFmpegProcess.RentRawBytes(frame.Length);
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unsafe
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{
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fixed (byte* destPtr = buffer)
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{
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Buffer.MemoryCopy((void*)frame.NativePointer, destPtr, buffer.Length, frame.Length);
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}
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}
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videoFFmpeg.SendDataFromBuffer(buffer, frame.Length);
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ArrayPool<byte>.Shared.Return(buffer);
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if (frame.ReadbackState != null)
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{
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_frameReader?.RecycleState(frame.ReadbackState);
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}
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}
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continue;
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}
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@@ -514,11 +549,15 @@ namespace ADOFAIRenderer.Core
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// 1. 메모리 누수 방지: 큐에 렌트된 임시 프레임 버퍼 풀 반환 및 클리어
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lock (ImageQueue)
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{
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foreach (var kvp in ImageQueue)
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foreach (var kvp in ImageQueue.Values)
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{
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if (kvp.Value != null && kvp.Value.Length > 0)
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if (kvp.ManagedBuffer != null && kvp.ManagedBuffer.Length > 0)
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{
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ArrayPool<byte>.Shared.Return(kvp.Value);
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ArrayPool<byte>.Shared.Return(kvp.ManagedBuffer);
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}
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if (kvp.ReadbackState != null)
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{
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_frameReader?.RecycleState(kvp.ReadbackState);
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}
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}
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ImageQueue.Clear();
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+18
-14
@@ -91,28 +91,32 @@ namespace ADOFAIRenderer.Util
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var byteSize = state.NativeBuffer.Length;
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var blackFrame = ArrayPool<byte>.Shared.Rent(byteSize);
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Array.Clear(blackFrame, 0, byteSize);
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PushToQueue(frame, blackFrame);
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var capFrame = new RenderManager.CapturedFrame
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{
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ManagedBuffer = blackFrame,
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Length = byteSize
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};
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PushToQueue(frame, capFrame);
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RecycleState(state);
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}
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else
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{
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unsafe
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{
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var ptr = state.NativeBuffer.GetUnsafeReadOnlyPtr();
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var rawBytes = FFmpegProcess.RentRawBytes(state.NativeBuffer.Length);
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fixed (byte* destPtr = rawBytes)
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var ptr = (IntPtr)state.NativeBuffer.GetUnsafeReadOnlyPtr();
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var capFrame = new RenderManager.CapturedFrame
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{
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Buffer.MemoryCopy(ptr, destPtr, rawBytes.Length, state.NativeBuffer.Length);
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}
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PushToQueue(frame, rawBytes);
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NativePointer = ptr,
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Length = state.NativeBuffer.Length,
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ReadbackState = state
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};
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PushToQueue(frame, capFrame);
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}
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}
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RecycleState(state);
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}
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private void RecycleState(ReadbackRequestState state)
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internal void RecycleState(ReadbackRequestState state)
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{
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lock (_poolLock)
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{
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@@ -127,12 +131,12 @@ namespace ADOFAIRenderer.Util
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}
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}
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private static void PushToQueue(long frame, byte[] rawBytes)
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private static void PushToQueue(long frame, RenderManager.CapturedFrame capturedFrame)
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{
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if (!RenderManager.Instance) return;
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lock (RenderManager.Instance.ImageQueue)
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{
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RenderManager.Instance.ImageQueue[frame] = rawBytes;
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RenderManager.Instance.ImageQueue[frame] = capturedFrame;
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}
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}
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