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Cleanup
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@@ -1,79 +0,0 @@
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namespace ADOFAIRenderer.Data;
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/// <summary>
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/// Base class for double input validation limits.
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/// Multiple limits can be composed on a single input field — all are checked in order.
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/// </summary>
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internal abstract class DoubleLimit
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{
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/// <summary>
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/// Validates the given double value against this limit.
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/// </summary>
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/// <param name="value">The parsed double value to validate.</param>
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/// <param name="errorMessage">
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/// When validation fails, set to a human-readable error message.
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/// When validation succeeds, set to null.
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/// </param>
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/// <returns>true if the value satisfies this limit; false otherwise.</returns>
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public abstract bool Validate(double value, out string errorMessage);
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}
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/// <summary>
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/// Requires the double value to be strictly positive (> 0).
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/// </summary>
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internal class PositiveOnlyDoubleLimit : DoubleLimit
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{
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public override bool Validate(double value, out string errorMessage)
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{
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if (value > 0)
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{
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errorMessage = null!;
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return true;
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}
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errorMessage = "Value must be a positive number greater than 0.";
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return false;
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}
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}
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/// <summary>
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/// Requires the double value to be within an inclusive [Min, Max] range.
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/// Either bound can be null to represent an unbounded side.
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/// </summary>
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internal class RangeDoubleLimit : DoubleLimit
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{
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// ReSharper disable MemberCanBePrivate.Global
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public double? Min { get; }
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public double? Max { get; }
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// ReSharper restore MemberCanBePrivate.Global
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/// <param name="min">Inclusive lower bound, or null for no lower bound.</param>
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/// <param name="max">Inclusive upper bound, or null for no upper bound.</param>
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public RangeDoubleLimit(double? min, double? max)
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{
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Min = min;
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Max = max;
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}
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public override bool Validate(double value, out string errorMessage)
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{
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if (value < Min)
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{
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errorMessage = Max.HasValue
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? $"Value must be a number between {Min.Value} and {Max.Value}."
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: $"Value must be a number greater than or equal to {Min.Value}.";
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return false;
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}
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if (value > Max)
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{
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errorMessage = Min.HasValue
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? $"Value must be a number between {Min.Value} and {Max.Value}."
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: $"Value must be a number less than or equal to {Max.Value}.";
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return false;
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}
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errorMessage = null!;
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return true;
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}
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}
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@@ -1,76 +0,0 @@
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using System.Collections.Generic;
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using System.Linq;
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using MelonLoader;
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using UnityEngine.UIElements;
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namespace ADOFAIRenderer.Data.Input;
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internal class DoubleInputValidator
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{
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private struct FieldEntry
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{
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public List<DoubleLimit> Limits;
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}
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private readonly VisualElement _rootVisualElement;
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private readonly Dictionary<string, FieldEntry> _fields = new();
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public DoubleInputValidator(VisualElement rootVisualElement)
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{
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_rootVisualElement = rootVisualElement;
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}
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/// <summary>
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/// Registers one or more <see cref="DoubleLimit"/>s for the field with the given name.
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/// Multiple limits can be added to the same field — they are all checked in order.
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/// </summary>
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/// <param name="fieldName">The name of the DoubleField in the UXML.</param>
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/// <param name="limits">The limits to apply.</param>
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public DoubleInputValidator AddLimits(string fieldName, params DoubleLimit[] limits)
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{
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if (!_fields.TryGetValue(fieldName, out var entry))
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{
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entry = new FieldEntry
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{
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Limits = new List<DoubleLimit>()
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};
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}
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entry.Limits.AddRange(limits);
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_fields[fieldName] = entry;
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return this;
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}
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/// <summary>
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/// Queries all registered fields from the root VisualElement and
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/// registers value-changed callbacks that rollback invalid values.
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/// </summary>
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public void SetupValidation()
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{
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foreach (var (fieldName, entry) in _fields)
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{
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var field = _rootVisualElement.Q<DoubleField>(fieldName);
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if (field == null)
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{
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Melon<RenderMod>.Logger.Warning(
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$"DoubleField '{fieldName}' not found. Skipping validation.");
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continue;
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}
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var limits = entry.Limits;
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field.RegisterValueChangedCallback(evt =>
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{
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if (string.IsNullOrEmpty(field.text))
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{
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return;
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}
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if (limits.Any(limit => !limit.Validate(evt.newValue, out _)))
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{
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field.SetValueWithoutNotify(evt.previousValue);
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}
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});
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}
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}
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}
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@@ -1,87 +0,0 @@
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using System;
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using System.Collections.Generic;
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using System.Diagnostics.CodeAnalysis;
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using System.Linq;
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using MelonLoader;
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using UnityEngine.UIElements;
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namespace ADOFAIRenderer.Data.Input;
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/// <summary>
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/// Binds a UI Toolkit <see cref="DropdownField"/> to an enum type.
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/// Populates choices from enum names and provides typed access to the selected value.
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/// </summary>
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/// <typeparam name="T">The enum type to bind.</typeparam>
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[SuppressMessage("ReSharper", "MemberCanBePrivate.Global")]
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internal class EnumDropdownBinder<T> where T : struct, Enum
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{
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private readonly DropdownField? _dropdown;
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private readonly List<T> _values;
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private Action<T>? _onValueChanged;
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/// <summary>
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/// The currently selected enum value.
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/// </summary>
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public T Value => _dropdown is { index: >= 0 } && _dropdown.index < _values.Count
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? _values[_dropdown.index]
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: default;
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/// <summary>
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/// Queries a <see cref="DropdownField"/> by name from the root VisualElement,
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/// populates it with enum names, and selects the default value.
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/// </summary>
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/// <param name="rootVisualElement">The root VisualElement loaded from the UXML bundle.</param>
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/// <param name="fieldName">The name of the DropdownField in the UXML.</param>
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/// <param name="defaultValue">The initial selected value. Defaults to the first enum member.</param>
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public EnumDropdownBinder(VisualElement rootVisualElement, string fieldName, T? defaultValue = null)
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{
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_values = Enum.GetValues(typeof(T)).Cast<T>().ToList();
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_dropdown = rootVisualElement.Q<DropdownField>(fieldName);
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if (_dropdown == null)
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{
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Melon<RenderMod>.Logger.Error(
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$"DropdownField '{fieldName}' not found.");
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return;
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}
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_dropdown.choices = _values.Select(v => v.ToString()).ToList();
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// Register the callback BEFORE setting index so the initial selection fires it too
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_dropdown.RegisterValueChangedCallback(_ =>
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{
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_onValueChanged?.Invoke(Value);
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});
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var initial = defaultValue ?? _values[0];
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_dropdown.index = _values.IndexOf(initial);
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}
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/// <summary>
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/// Registers a callback that fires when the selection changes, providing the new enum value.
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/// </summary>
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public void OnValueChanged(Action<T> callback)
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{
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_onValueChanged = callback;
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// Fire immediately with current value so the caller gets the initial state
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if (_dropdown != null)
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{
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callback(Value);
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}
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}
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/// <summary>
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/// Sets the selected enum value and updates the dropdown index.
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/// </summary>
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/// <param name="value">The enum value to set.</param>
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public void SetValue(T value)
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{
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if (_dropdown == null) return;
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int idx = _values.IndexOf(value);
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if (idx >= 0)
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{
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_dropdown.index = idx;
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}
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}
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}
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@@ -1,76 +0,0 @@
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using System.Collections.Generic;
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using System.Linq;
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using MelonLoader;
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using UnityEngine.UIElements;
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namespace ADOFAIRenderer.Data.Input;
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internal class IntegerInputValidator
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{
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private struct FieldEntry
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{
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public List<IntegerLimit> Limits;
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}
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private readonly VisualElement _rootVisualElement;
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private readonly Dictionary<string, FieldEntry> _fields = new();
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public IntegerInputValidator(VisualElement rootVisualElement)
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{
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_rootVisualElement = rootVisualElement;
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}
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/// <summary>
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/// Registers one or more <see cref="IntegerLimit"/>s for the field with the given name.
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/// Multiple limits can be added to the same field — they are all checked in order.
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/// </summary>
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/// <param name="fieldName">The name of the IntegerField in the UXML.</param>
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/// <param name="limits">The limits to apply.</param>
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public IntegerInputValidator AddLimits(string fieldName, params IntegerLimit[] limits)
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{
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if (!_fields.TryGetValue(fieldName, out var entry))
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{
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entry = new FieldEntry
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{
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Limits = new List<IntegerLimit>()
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};
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}
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entry.Limits.AddRange(limits);
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_fields[fieldName] = entry;
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return this;
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}
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/// <summary>
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/// Queries all registered fields from the root VisualElement and
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/// registers value-changed callbacks that rollback invalid values.
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/// </summary>
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public void SetupValidation()
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{
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foreach (var (fieldName, entry) in _fields)
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{
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var field = _rootVisualElement.Q<IntegerField>(fieldName);
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if (field == null)
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{
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Melon<RenderMod>.Logger.Warning(
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$"IntegerField '{fieldName}' not found. Skipping validation.");
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continue;
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}
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var limits = entry.Limits;
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field.RegisterValueChangedCallback(evt =>
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{
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if (string.IsNullOrEmpty(field.text))
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{
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return;
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}
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if (limits.Any(limit => !limit.Validate(evt.newValue, out _)))
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{
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field.SetValueWithoutNotify(evt.previousValue);
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}
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});
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}
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}
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}
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@@ -1,79 +0,0 @@
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namespace ADOFAIRenderer.Data;
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/// <summary>
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/// Base class for integer input validation limits.
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/// Multiple limits can be composed on a single input field — all are checked in order.
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/// </summary>
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internal abstract class IntegerLimit
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{
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/// <summary>
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/// Validates the given integer value against this limit.
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/// </summary>
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/// <param name="value">The parsed integer value to validate.</param>
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/// <param name="errorMessage">
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/// When validation fails, set to a human-readable error message.
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/// When validation succeeds, set to null.
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/// </param>
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/// <returns>true if the value satisfies this limit; false otherwise.</returns>
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public abstract bool Validate(int value, out string errorMessage);
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}
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/// <summary>
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/// Requires the integer value to be strictly positive (> 0).
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/// </summary>
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internal class PositiveOnlyIntegerLimit : IntegerLimit
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{
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public override bool Validate(int value, out string errorMessage)
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{
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if (value > 0)
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{
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errorMessage = null!;
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return true;
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}
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errorMessage = "Value must be a positive integer greater than 0.";
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return false;
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}
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}
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/// <summary>
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/// Requires the integer value to be within an inclusive [Min, Max] range.
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/// Either bound can be null to represent an unbounded side.
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/// </summary>
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internal class RangeIntegerLimit : IntegerLimit
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{
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// ReSharper disable MemberCanBePrivate.Global
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public int? Min { get; }
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public int? Max { get; }
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// ReSharper restore MemberCanBePrivate.Global
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/// <param name="min">Inclusive lower bound, or null for no lower bound.</param>
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/// <param name="max">Inclusive upper bound, or null for no upper bound.</param>
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public RangeIntegerLimit(int? min, int? max)
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{
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Min = min;
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Max = max;
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}
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public override bool Validate(int value, out string errorMessage)
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{
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if (value < Min)
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{
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errorMessage = Max.HasValue
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? $"Value must be an integer between {Min.Value} and {Max.Value}."
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: $"Value must be an integer greater than or equal to {Min.Value}.";
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return false;
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}
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if (value > Max)
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{
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errorMessage = Min.HasValue
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? $"Value must be an integer between {Min.Value} and {Max.Value}."
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: $"Value must be an integer less than or equal to {Max.Value}.";
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return false;
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}
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errorMessage = null!;
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return true;
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}
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}
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@@ -177,9 +177,9 @@ internal static class PresetManager
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public static void DeletePreset(string name)
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{
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string dir = GetPresetsDirectory();
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string safeName = GetSafeFileName(name);
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string filePath = Path.Combine(dir, safeName + ".json");
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var dir = GetPresetsDirectory();
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var safeName = GetSafeFileName(name);
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var filePath = Path.Combine(dir, safeName + ".json");
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if (File.Exists(filePath))
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{
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