Fix Portal Particle Control

This commit is contained in:
copecone committed 2026-05-26 22:39:35 +09:00
1 parent 66190e4db7
commit 1b46baf4f7
1 file changed
+27
@@ -0,0 +1,27 @@
using HarmonyLib;
using UnityEngine;
namespace ADOFAIRenderer.Patch.ClassPatch
{
[HarmonyPatch(typeof(scrPortalParticles))]
// ReSharper disable once InconsistentNaming
public static class scrPortalParticlesPatch
{
[HarmonyPostfix]
[HarmonyPatch("Start")]
// ReSharper disable once InconsistentNaming
public static void Postfix(scrPortalParticles __instance)
{
if (__instance == null) return;
var particleSystems = __instance.GetComponentsInChildren<ParticleSystem>(true);
foreach (var ps in particleSystems)
{
if (ps == null) continue;
var main = ps.main;
main.useUnscaledTime = false;
}
}
}
}