Update scnEditorPatch.cs

This commit is contained in:
koren committed 2026-08-08 22:23:05 +09:00
1 parent 548b594eaf
commit 23a6801aed
1 file changed
+6 -2
+6 -2
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@@ -16,8 +16,12 @@ namespace ADOFAIRenderer.Patch.Game
{ {
if (RenderMod.IsFeatureDisabled) return; if (RenderMod.IsFeatureDisabled) return;
var cloneTarget = __instance.buttonExit!.gameObject; // 장식용 UI 주입이므로 실패해도 scnEditor.Start를 중단시키면 안 됩니다.
var buttonContainer = cloneTarget.transform.parent!; if (!__instance || !__instance.buttonExit) return;
var cloneTarget = __instance.buttonExit.gameObject;
var buttonContainer = cloneTarget.transform.parent;
if (buttonContainer == null) return;
var buttonObj = Object.Instantiate(cloneTarget, buttonContainer)!; var buttonObj = Object.Instantiate(cloneTarget, buttonContainer)!;
buttonObj.name = "buttonRender"; buttonObj.name = "buttonRender";