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Update scnEditorPatch.cs
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548b594eaf
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1 file changed
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@@ -16,8 +16,12 @@ namespace ADOFAIRenderer.Patch.Game
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{
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{
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if (RenderMod.IsFeatureDisabled) return;
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if (RenderMod.IsFeatureDisabled) return;
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var cloneTarget = __instance.buttonExit!.gameObject;
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// 장식용 UI 주입이므로 실패해도 scnEditor.Start를 중단시키면 안 됩니다.
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var buttonContainer = cloneTarget.transform.parent!;
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if (!__instance || !__instance.buttonExit) return;
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var cloneTarget = __instance.buttonExit.gameObject;
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var buttonContainer = cloneTarget.transform.parent;
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if (buttonContainer == null) return;
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var buttonObj = Object.Instantiate(cloneTarget, buttonContainer)!;
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var buttonObj = Object.Instantiate(cloneTarget, buttonContainer)!;
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buttonObj.name = "buttonRender";
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buttonObj.name = "buttonRender";
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