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@@ -10,7 +10,7 @@ using UnityEngine;
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using UnityEngine.EventSystems;
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using UnityEngine.EventSystems;
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using Object = UnityEngine.Object;
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using Object = UnityEngine.Object;
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[assembly: MelonInfo(typeof(RenderMod), "ADOFAI Renderer", "0.3.3-BETA", "ADOFAI Editor Forum")]
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[assembly: MelonInfo(typeof(RenderMod), "ADOFAI Renderer", "0.2.0-INDEV", "ADOFAI Editor Forum")]
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[assembly: MelonGame("7th Beat Games", "A Dance of Fire and Ice")]
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[assembly: MelonGame("7th Beat Games", "A Dance of Fire and Ice")]
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namespace ADOFAIRenderer;
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namespace ADOFAIRenderer;
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@@ -24,7 +24,7 @@ internal class RenderMod : MelonMod
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public static AssetBundle ShaderBundle = null!;
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public static AssetBundle ShaderBundle = null!;
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public static ComputeShader ColorConversionShader = null!;
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public static ComputeShader ColorConversionShader = null!;
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public static bool IsFeatureDisabled = false;
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public static bool IsFeatureDisabled = false;
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public static DateTime ExpirationTime = new(2026, 09, 21, 0, 0, 0, DateTimeKind.Utc);
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public static DateTime ExpirationTime = new(2026, 11, 21, 0, 0, 0, DateTimeKind.Utc);
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public override void OnInitializeMelon()
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public override void OnInitializeMelon()
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{
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{
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