Refactor Every namespace Keyword Usage

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copecone committed 2026-08-19 15:40:00 +09:00
1 parent 4e67cb9b09
commit 27be2141f7
44 files changed
+4619 -4545

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@@ -1,23 +1,22 @@
using System.Diagnostics.CodeAnalysis;
using HarmonyLib;
namespace ADOFAIRenderer.Patch.Game
namespace ADOFAIRenderer.Patch.Game;
[HarmonyPatch(typeof(scrCamera))]
// ReSharper disable once InconsistentNaming
public class scrCameraPatch
{
[HarmonyPatch(typeof(scrCamera))]
// ReSharper disable once InconsistentNaming
public class scrCameraPatch
[HarmonyPrefix]
[HarmonyPatch("SetCustomFrameRate")]
[SuppressMessage("ReSharper", "InconsistentNaming")]
private static bool FixCamRT(scrCamera __instance, bool enable, float frame)
{
[HarmonyPrefix]
[HarmonyPatch("SetCustomFrameRate")]
[SuppressMessage("ReSharper", "InconsistentNaming")]
private static bool FixCamRT(scrCamera __instance, bool enable, float frame)
{
// There is an issue that `mainTexture.Release` triggers even if `mainTexture` is `camRT`, so mod tries to fix it
if (enable || __instance.enableCustomFPS != enable) return true;
// There is an issue that `mainTexture.Release` triggers even if `mainTexture` is `camRT`, so mod tries to fix it
if (enable || __instance.enableCustomFPS != enable) return true;
__instance.enableCustomFPS = enable;
__instance.frameRate = frame;
return false;
}
__instance.enableCustomFPS = enable;
__instance.frameRate = frame;
return false;
}
}