Refactor Every namespace Keyword Usage

This commit is contained in:
copecone committed 2026-08-19 15:40:00 +09:00
1 parent 4e67cb9b09
commit 27be2141f7
44 files changed
+4619 -4545

No files matched your search

+12 -13
View File
@@ -1,22 +1,21 @@
using ADOFAIRenderer.Core;
using HarmonyLib;
namespace ADOFAIRenderer.Patch.Game
namespace ADOFAIRenderer.Patch.Game;
[HarmonyPatch(typeof(scrFloor))]
// ReSharper disable once InconsistentNaming
public class scrFloorPatch
{
[HarmonyPatch(typeof(scrFloor))]
[HarmonyPrefix]
[HarmonyPatch("SpawnPortalParticles")]
// ReSharper disable once InconsistentNaming
public class scrFloorPatch
public static bool SkipPortalSpawn(scrFloor __instance)
{
[HarmonyPrefix]
[HarmonyPatch("SpawnPortalParticles")]
// ReSharper disable once InconsistentNaming
public static bool SkipPortalSpawn(scrFloor __instance)
{
if (!scrLevelMaker.instance.listFloors.Contains(__instance)) return true;
if (!scrLevelMaker.instance.listFloors.Contains(__instance)) return true;
var nonTile = RenderManager.Instance.OverrideLoading &&
RenderManager.Instance.Configuration.AdvancedConfig.NonTile;
return !nonTile;
}
var nonTile = RenderManager.Instance.OverrideLoading &&
RenderManager.Instance.Configuration.AdvancedConfig.NonTile;
return !nonTile;
}
}