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Add RenderSession.WithOutputPath
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@@ -1,6 +1,11 @@
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namespace ADOFAIRenderer.Util;
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using System.IO;
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public class FileUtil
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namespace ADOFAIRenderer.Util;
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internal static class FileUtil
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{
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public static void CreateDirectory(string path)
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{
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if (!Directory.Exists(path)) Directory.CreateDirectory(path);
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}
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}
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