Utilize captureDeltaTime in Rendering

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copecone committed 2026-05-26 14:06:19 +09:00
1 parent 8f68f4b089
commit 2eb26fe748
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@@ -122,7 +122,7 @@ namespace ADOFAIRenderer
if (realDeltaTime > 0)
{
Time.timeScale = (float)(1 / RenderManager.Configuration.TargetFPS / realDeltaTime);
// Time.timeScale = (float)(1 / RenderManager.Configuration.TargetFPS / realDeltaTime);
}
}