Hide Hold Line Every Frame

This commit is contained in:
copecone committed 2026-08-11 12:21:03 +09:00
1 parent 9ff7632f04
commit 2fced0fedb
2 files changed
+15 -2

No files matched your search

+12
View File
@@ -4,6 +4,7 @@ using System.Collections.Generic;
using System.IO;
using System.Threading;
using System.Buffers;
using System.Linq;
using ADOFAIRenderer.Data;
using ADOFAIRenderer.UI;
using ADOFAIRenderer.Util;
@@ -292,6 +293,17 @@ namespace ADOFAIRenderer.Core
frameCount++;
}
public void OnLastUpdate()
{
if (!OverrideLoading) return;
if (!Configuration.AdvancedConfig.NonTile) return;
foreach (var floor in scrLevelMaker.instance.listFloors
.Where(floor => floor.holdRenderer && floor.holdRenderer.m_meshRenderer.enabled))
{
floor.holdRenderer.m_meshRenderer.enabled = false;
}
}
// ReSharper disable once Unity.IncorrectMethodSignature
public void OnPostFrame(RenderTexture? texture)
{