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Add Notification When Render End
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@@ -720,6 +720,12 @@ namespace ADOFAIRenderer.Core
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private IEnumerator StopRenderCoroutine()
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{
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yield return new WaitUntil(() => endSuccessful);
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var file = !string.IsNullOrEmpty(_currentOutPath) ? Path.GetFileName(_currentOutPath) : "동영상";
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if (!Application.isFocused)
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{
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string renderFolder = Path.Combine(MelonEnvironment.GameRootDirectory, "Render");
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OSNotification.Show("렌더링 완료!", $"'{file}'이(가) 성공적으로 저장되었습니다.", renderFolder);
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}
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EndRender();
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}
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