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Document FFmpeg Encoder And Decoder
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@@ -10,9 +10,19 @@ namespace ADOFAIRenderer.Util.FFmpeg;
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/// <summary>
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/// High-performance video decoder that directly invokes FFmpeg native C libraries via P/Invoke.
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/// Supports both GPU hardware-accelerated decoding (D3D11VA, DXVA2, QSV, CUDA, D3D12VA) and
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/// Supports both GPU hardware-accelerated decoding (device types of <see cref="PreferredHwDeviceTypes"/>: D3D11VA, DXVA2,
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/// CUDA, D3D12VA on Windows; VAAPI, CUDA or VideoToolbox on other platforms; others the decoder reports) and
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/// CPU multi-threaded software decoding (FF_THREAD_FRAME) with automatic fallback.
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///
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/// Used by VideoBGPlayer to decode the background video of a level. Only the first video stream is decoded;
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/// audio and other streams are discarded by the demuxer.
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///
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/// Threading: every public member takes <c>_lock</c>, so calls from different threads are serialized.
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/// Width, Height, FPS, Duration and TotalFrames are set once in the constructor and read without the lock.
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///
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/// Timestamps returned by the TryRead* methods are the presentation times of the stream in seconds
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/// (PTS × stream time base), so a stream with a non-zero start time returns timestamps starting at that time.
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///
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/// ── Architecture & Lifecycle Flow ──────────────────────────────────────────────
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///
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/// 1. Construction & Demuxing:
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@@ -42,6 +52,7 @@ namespace ADOFAIRenderer.Util.FFmpeg;
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/// - TryReadFrame: sws_scale conversion to RGBA32 with optional vertical flip (vflip).
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///
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/// 4. Seeking & Scrubbing (SeekToTime / SeekToFrame):
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/// (Short forward distances skip a) and b) and only decode forward; see SeekToTime.)
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/// a) av_seek_frame: Fast backward keyframe seek.
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/// b) avcodec_flush_buffers: Clear internal decoder state.
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/// c) Forward decoding loop: Discards non-target frames without GPU transfer overhead;
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@@ -72,7 +83,10 @@ internal sealed unsafe class FFmpegNativeDecoder : IDisposable
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/// </summary>
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private record struct HwConfigCandidate
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{
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/// <summary>Hardware device type to create with av_hwdevice_ctx_create (AVCodecHWConfig.device_type).</summary>
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public AVHWDeviceType DeviceType;
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/// <summary>Hardware surface pixel format the decoder outputs with this device (AVCodecHWConfig.pix_fmt, e.g. AV_PIX_FMT_D3D11).</summary>
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public AVPixelFormat PixelFormat;
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}
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@@ -80,9 +94,10 @@ internal sealed unsafe class FFmpegNativeDecoder : IDisposable
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/// Preferred hardware device types in priority order.
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/// The candidates are the hardware configurations the selected decoder reports (avcodec_get_hw_config),
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/// sorted by this list; configurations not in the list follow in reported order.
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/// Windows: D3D11VA, then DXVA2 (DirectX 9), CUDA and D3D12VA. Other platforms: VAAPI or VideoToolbox.
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/// Windows: D3D11VA, then DXVA2 (DirectX 9), CUDA and D3D12VA. Linux: CUDA (NVIDIA), then VAAPI. macOS: VideoToolbox.
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/// A device type that cannot be created on the machine (no driver, wrong platform) fails creation and is skipped.
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/// The QSV entry matches only decoders that report a QSV configuration. The native decoders returned by
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/// avcodec_find_decoder report DXVA2/D3D11VA/D3D12VA/CUDA/VAAPI/Vulkan in the bundled FFmpeg 8 build;
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/// avcodec_find_decoder report hwaccel device types such as DXVA2/D3D11VA/D3D12VA/CUDA/VAAPI/Vulkan (depending on the build);
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/// the QSV decoders (h264_qsv, etc.) are separate decoders selected by name.
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/// </summary>
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private static readonly AVHWDeviceType[] PreferredHwDeviceTypes = new[]
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@@ -116,6 +131,8 @@ internal sealed unsafe class FFmpegNativeDecoder : IDisposable
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/// <summary>
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/// Reference-counted context for the GPU hardware device (D3D11, DXVA2, QSV, CUDA, etc.).
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/// This class owns one reference; the codec context holds a second one (hw_device_ctx).
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/// Both are released in Dispose (or when a hardware candidate fails). Null in software decoding.
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/// Reference: https://ffmpeg.org/doxygen/trunk/structAVHWDeviceContext.html
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/// </summary>
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private AVBufferRef* _hwDeviceCtx = null;
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@@ -137,6 +154,8 @@ internal sealed unsafe class FFmpegNativeDecoder : IDisposable
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/// <summary>
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/// Frame structure holding converted pixel data produced by <c>sws_scale</c> (e.g., RGBA or fallback YUV).
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/// Owns no pixel memory: during one conversion its data[]/linesize[] point to the caller's output buffers,
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/// and they are cleared before and after (ClearConvertedFramePointers).
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/// Reference: https://ffmpeg.org/doxygen/trunk/structAVFrame.html
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/// </summary>
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private AVFrame* _pConvertedFrame = null;
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@@ -147,6 +166,11 @@ internal sealed unsafe class FFmpegNativeDecoder : IDisposable
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/// Reference: https://ffmpeg.org/doxygen/trunk/structAVFrame.html
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/// </summary>
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private AVFrame* _pCachedFrame = null;
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/// <summary>
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/// Whether <see cref="_pCachedFrame"/> holds a frame that the next <c>TryRead*</c> call returns
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/// before any new frame is decoded. Set by DecodeToTarget, cleared when the frame is consumed or dropped.
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/// </summary>
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private bool _hasCachedFrame;
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/// <summary>
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@@ -172,7 +196,11 @@ internal sealed unsafe class FFmpegNativeDecoder : IDisposable
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/// </summary>
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private AVCodecContext_get_format? _getFormatDelegate;
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/// <summary>Whether hardware-accelerated decoding is currently active.</summary>
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/// <summary>
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/// Whether hardware-accelerated decoding is currently active.
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/// Set when a hardware candidate is configured; cleared when it fails, or by GetFormat when the stream
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/// cannot be decoded on the hardware surface format (the decoder then outputs software frames).
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/// </summary>
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private bool _isHwDecoding;
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/// <summary>Hardware device type in use (e.g. D3D11VA, DXVA2, CUDA, QSV).</summary>
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@@ -183,6 +211,8 @@ internal sealed unsafe class FFmpegNativeDecoder : IDisposable
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/// <summary>
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/// Pixel format of the frame after downloading from GPU surface to system RAM (typically NV12).
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/// Assumed NV12 when hardware decoding is configured, then updated from every transferred frame
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/// (e.g. P010 for 10-bit streams). AV_PIX_FMT_NONE in software decoding.
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/// </summary>
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private AVPixelFormat _downloadedPixFmt = AVPixelFormat.AV_PIX_FMT_NONE;
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@@ -190,11 +220,28 @@ internal sealed unsafe class FFmpegNativeDecoder : IDisposable
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// Playback, Stream & Scaler Synchronization Fields
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// ──────────────────────────────────────────────────────────────
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/// <summary>Index of the decoded video stream in the format context. -1 until a video stream is found.</summary>
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private int _videoStreamIndex = -1;
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/// <summary>
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/// Index of the frame most recently returned (or skipped while seeking): round(timestamp × FPS) for frames with a timestamp,
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/// the previous value + 1 for frames without one. 0 after opening.
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/// </summary>
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private long _currentFrameIndex;
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/// <summary>Time base of the video stream (seconds per PTS unit). Used to convert PTS to seconds and seek targets to PTS.</summary>
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private AVRational _timeBase;
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/// <summary>Whether Open completed. The read and seek methods do nothing until then and after Dispose.</summary>
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private bool _isOpened;
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/// <summary>Whether Dispose has run. Prevents duplicate cleanup.</summary>
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private bool _disposed;
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/// <summary>
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/// Whether the end of the input has been reached and the decoder was put into draining mode
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/// (avcodec_send_packet with null). Reset by a keyframe seek (after avcodec_flush_buffers).
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/// </summary>
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private bool _isDraining;
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/// <summary>Number of video packets skipped because the decoder rejected them as invalid data.</summary>
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@@ -203,12 +250,21 @@ internal sealed unsafe class FFmpegNativeDecoder : IDisposable
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/// <summary>Number of skipped packets for which a warning is logged.</summary>
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private const int MaxLoggedSkippedPackets = 5;
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/// <summary>Lock object serializing all public members (decoder state and native resources).</summary>
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private readonly object _lock = new();
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// Fields to detect SwsContext updates
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// Parameters the current _pSwsContext was created with; a frame with different values recreates the context.
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/// <summary>Source pixel format of the current scaler context.</summary>
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private AVPixelFormat _srcPixFmt = AVPixelFormat.AV_PIX_FMT_NONE;
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/// <summary>Destination pixel format of the current scaler context (RGBA, NV12 or YUV420P).</summary>
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private AVPixelFormat _dstPixFmt = AVPixelFormat.AV_PIX_FMT_NONE;
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/// <summary>Source width of the current scaler context in pixels (the destination is always Width × Height).</summary>
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private int _srcWidth;
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/// <summary>Source height of the current scaler context in pixels.</summary>
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private int _srcHeight;
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/// <summary>YUV→RGB matrix id (<c>SWS_CS_*</c>) applied to the context. 0 when no matrix is set (non-RGBA output).</summary>
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@@ -221,22 +277,31 @@ internal sealed unsafe class FFmpegNativeDecoder : IDisposable
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// Public Properties
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// ──────────────────────────────────────────────────────────────
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/// <summary>Video width in pixels.</summary>
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/// <summary>
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/// Video width in pixels (codec context width after opening, or the stream parameters).
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/// Every output of the TryRead* methods has this width; frames of another size are scaled to it.
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/// </summary>
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public int Width { get; private set; }
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/// <summary>Video height in pixels.</summary>
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/// <summary>Video height in pixels. Every output of the TryRead* methods has this height.</summary>
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public int Height { get; private set; }
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/// <summary>Frames per second.</summary>
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/// <summary>
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/// Frames per second: r_frame_rate of the stream, else avg_frame_rate, else 30.
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/// For variable frame rate streams both values are approximations.
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/// </summary>
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public double FPS { get; private set; }
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/// <summary>Total duration in seconds.</summary>
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/// <summary>Total duration in seconds (stream duration, else container duration, else 0).</summary>
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public double Duration { get; private set; }
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/// <summary>Estimated total number of frames.</summary>
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/// <summary>
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/// Estimated total number of frames: the frame count of the stream header (nb_frames) when present,
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/// otherwise round(duration × FPS); 0 when the duration is unknown.
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/// </summary>
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public long TotalFrames { get; private set; }
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/// <summary>Index of the currently read frame.</summary>
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/// <summary>Index of the currently read frame (the frame most recently returned or skipped; see _currentFrameIndex).</summary>
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public long CurrentFrameIndex
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{
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get
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@@ -248,7 +313,7 @@ internal sealed unsafe class FFmpegNativeDecoder : IDisposable
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}
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}
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/// <summary>Current playback time in seconds.</summary>
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/// <summary>Current playback time in seconds: CurrentFrameIndex / FPS (0 when FPS is not positive).</summary>
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public double CurrentTime
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{
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get
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@@ -266,6 +331,9 @@ internal sealed unsafe class FFmpegNativeDecoder : IDisposable
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/// in system RAM (typically <see cref="AVPixelFormat.AV_PIX_FMT_NV12"/>) rather than the GPU surface format
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/// (e.g., D3D11VA, DXVA2, CUDA), allowing seamless binding to Compute Shader NV12 pipelines.
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/// In software mode, returns the codec context's pixel format (e.g., YUV420P).
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/// Before the first hardware frame is transferred, NV12 is returned as the expected download format;
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/// the actual format (e.g. P010 for 10-bit video) is known after the first transfer.
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/// The TryRead* methods convert any decoded format to their output format, so this value only selects the fastest path.
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/// </summary>
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public AVPixelFormat PixelFormat
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{
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@@ -287,6 +355,8 @@ internal sealed unsafe class FFmpegNativeDecoder : IDisposable
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/// <summary>
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/// Color range of the video stream (MPEG limited [16-235] or JPEG full [0-255]).
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/// Taken from the codec context, else from the stream parameters; AVCOL_RANGE_UNSPECIFIED when neither carries a tag.
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/// This property reads the color_range tags only; it does not inspect the pixel format (YUVJ* formats are full range).
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/// </summary>
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public AVColorRange ColorRange
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{
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@@ -394,10 +464,14 @@ internal sealed unsafe class FFmpegNativeDecoder : IDisposable
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/// <summary>
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/// Initializes a new instance of <see cref="FFmpegNativeDecoder"/> and opens the specified video file.
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/// Automatically attempts hardware acceleration (D3D11VA, DXVA2, QSV, CUDA), falling back
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/// to multi-threaded software decoding if unavailable.
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/// Automatically attempts hardware acceleration (device types reported by the decoder, in the order of
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/// <see cref="PreferredHwDeviceTypes"/>), falling back to multi-threaded software decoding if unavailable.
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/// </summary>
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/// <param name="videoPath">Absolute or relative file path to the video file.</param>
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/// <exception cref="Exception">
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/// The file cannot be opened, has no video stream, or its codec has no decoder or cannot be opened.
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/// All native resources allocated so far are released before the exception propagates.
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/// </exception>
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public FFmpegNativeDecoder(string videoPath)
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{
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Open(videoPath);
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@@ -425,10 +499,11 @@ internal sealed unsafe class FFmpegNativeDecoder : IDisposable
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}
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// 2. Retrieve stream information
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// Reads (and buffers) the start of the file to fill in codec parameters, frame rates and durations.
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if (ffmpeg.avformat_find_stream_info(_pFormatContext, null) < 0)
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throw new Exception("Failed to retrieve stream info.");
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// 3. Find primary video stream
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// 3. Find primary video stream (the first stream whose codec type is video)
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_videoStreamIndex = -1;
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for (int i = 0; i < _pFormatContext->nb_streams; i++)
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{
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@@ -456,6 +531,9 @@ internal sealed unsafe class FFmpegNativeDecoder : IDisposable
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_timeBase = stream->time_base;
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// 4. Calculate FPS
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// r_frame_rate: lowest frame rate that represents all timestamps accurately (guessed by libavformat).
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// avg_frame_rate: average frame rate. Both are approximations for variable frame rate streams.
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// Reference: https://ffmpeg.org/doxygen/trunk/structAVStream.html
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if (stream->r_frame_rate.num > 0 && stream->r_frame_rate.den > 0)
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{
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FPS = ffmpeg.av_q2d(stream->r_frame_rate);
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@@ -470,6 +548,8 @@ internal sealed unsafe class FFmpegNativeDecoder : IDisposable
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}
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// 5. Find decoder by codec ID
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// avcodec_find_decoder returns the default decoder registered for the ID (e.g. libdav1d for AV1
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// when the build includes it, which reports no hardware configuration).
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var codecId = stream->codecpar->codec_id;
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var decoder = ffmpeg.avcodec_find_decoder(codecId);
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if (decoder == null)
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@@ -480,6 +560,7 @@ internal sealed unsafe class FFmpegNativeDecoder : IDisposable
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if (_pCodecContext == null)
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throw new Exception("Failed to allocate codec context.");
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// Copies the stream parameters (size, pixel format, extradata, color tags, ...) into the codec context.
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if (ffmpeg.avcodec_parameters_to_context(_pCodecContext, stream->codecpar) < 0)
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throw new Exception("Failed to copy codec parameters.");
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@@ -492,6 +573,9 @@ internal sealed unsafe class FFmpegNativeDecoder : IDisposable
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_downloadedPixFmt = AVPixelFormat.AV_PIX_FMT_NONE;
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// Multi-threading settings for improved software decoding performance (auto thread count)
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// thread_type = FF_THREAD_FRAME selects frame threading only (several frames decoded in parallel,
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// adds one frame of delay per thread); slice threading is not enabled.
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// TryInitializeHwDecoder leaves a fresh codec context when every hardware candidate fails.
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// Reference: https://ffmpeg.org/doxygen/trunk/structAVCodecContext.html
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_pCodecContext->thread_count = 0;
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_pCodecContext->thread_type = ffmpeg.FF_THREAD_FRAME;
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@@ -505,6 +589,8 @@ internal sealed unsafe class FFmpegNativeDecoder : IDisposable
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Height = _pCodecContext->height > 0 ? _pCodecContext->height : stream->codecpar->height;
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// 8. Calculate total frames and duration
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// nb_frames is the frame count stored in the container (0 when unknown);
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// otherwise the count is estimated from the stream or container duration and FPS.
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if (stream->nb_frames > 0)
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{
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TotalFrames = stream->nb_frames;
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@@ -531,6 +617,7 @@ internal sealed unsafe class FFmpegNativeDecoder : IDisposable
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: _pFormatContext->duration > 0 ? _pFormatContext->duration / (double)ffmpeg.AV_TIME_BASE : 0;
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// 9. Allocate frame and packet buffers
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// Structures only; pixel buffers are attached by the decoder, av_hwframe_transfer_data or av_frame_move_ref.
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// Reference: https://ffmpeg.org/doxygen/trunk/group__lavu__frame.html
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_pDecodedFrame = ffmpeg.av_frame_alloc();
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_pHwTransferFrame = ffmpeg.av_frame_alloc();
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@@ -552,8 +639,14 @@ internal sealed unsafe class FFmpegNativeDecoder : IDisposable
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/// <summary>
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/// Searches for supported hardware device configurations via <c>avcodec_get_hw_config</c>,
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/// creates the appropriate hardware device context (D3D11VA, DXVA2, QSV, CUDA),
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/// creates the appropriate hardware device context (D3D11VA, DXVA2, QSV, CUDA, VAAPI, ...),
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/// registers the <c>get_format</c> callback, and attempts to open the hardware decoder.
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///
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/// Candidates are tried in the order of <see cref="PreferredHwDeviceTypes"/>, then the remaining reported order.
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/// When a candidate fails to open, its codec context and device are freed and a fresh codec context
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/// (with the stream parameters) is allocated for the next candidate or for the software fallback.
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/// On success, <see cref="_hwDeviceCtx"/>, <see cref="_hwPixFmt"/> and <see cref="_hwDeviceType"/> describe the device
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/// and the codec context is open.
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/// </summary>
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/// <param name="decoder">Target decoder.</param>
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/// <param name="stream">Source video stream.</param>
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@@ -562,6 +655,9 @@ internal sealed unsafe class FFmpegNativeDecoder : IDisposable
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{
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// ReSharper disable once InconsistentNaming
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// Collect all supported hardware configs from decoder
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// AV_CODEC_HW_CONFIG_METHOD_HW_DEVICE_CTX (0x01): the decoder supports the hardware format through hw_device_ctx,
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// which has to be set on the codec context before avcodec_open2. Only these configurations are used here.
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// Reference: https://github.com/FFmpeg/FFmpeg/blob/master/libavcodec/codec.h
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const int AV_CODEC_HW_CONFIG_METHOD_HW_DEVICE_CTX = 0x01;
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var candidates = new List<HwConfigCandidate>();
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for (int i = 0; ; i++)
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@@ -616,6 +712,8 @@ internal sealed unsafe class FFmpegNativeDecoder : IDisposable
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// Reference: https://ffmpeg.org/doxygen/trunk/group__lavu__hwcontext.html
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if (candidate.DeviceType == AVHWDeviceType.AV_HWDEVICE_TYPE_QSV)
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{
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// QSV: first with an explicit child device (D3D11VA on Windows, VAAPI elsewhere),
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// then without options (FFmpeg selects the child device type).
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var isWindows = RuntimeInformation.IsOSPlatform(OSPlatform.Windows);
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string childDeviceName = isWindows ? "d3d11va" : "vaapi";
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AVDictionary* opts = null;
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@@ -631,6 +729,7 @@ internal sealed unsafe class FFmpegNativeDecoder : IDisposable
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}
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else
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{
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// Default device of the type (device = null: the first / default adapter chosen by FFmpeg).
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err = ffmpeg.av_hwdevice_ctx_create(&hwDeviceCtx, candidate.DeviceType, null, null, 0);
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}
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@@ -646,6 +745,7 @@ internal sealed unsafe class FFmpegNativeDecoder : IDisposable
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}
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// Assign hardware context and format selection callback
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// _hwDeviceCtx takes over the reference created above; the codec context receives its own reference.
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_hwDeviceCtx = hwDeviceCtx;
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_hwPixFmt = candidate.PixelFormat;
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_hwDeviceType = candidate.DeviceType;
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@@ -663,6 +763,9 @@ internal sealed unsafe class FFmpegNativeDecoder : IDisposable
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continue;
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}
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|
||||
// The delegate is kept in a field so that it is not collected while native code can still call it
|
||||
// (FFmpeg.AutoGen marshals it to a function pointer). With thread_count = 1 it is called on the calling
|
||||
// thread inside avcodec_send_packet / avcodec_receive_frame, which run under _lock.
|
||||
_getFormatDelegate = GetFormat;
|
||||
_pCodecContext->get_format = _getFormatDelegate;
|
||||
|
||||
@@ -681,7 +784,8 @@ internal sealed unsafe class FFmpegNativeDecoder : IDisposable
|
||||
return true;
|
||||
}
|
||||
|
||||
// Failed to open codec with this hardware configuration, clean up and try next
|
||||
// Failed to open codec with this hardware configuration, clean up and try next.
|
||||
// Freeing the codec context releases its hw_device_ctx reference; _hwDeviceCtx holds the last one.
|
||||
Melon<RenderMod>.Logger.Warning($"[FFmpegNativeDecoder] avcodec_open2 failed with HW device {candidate.DeviceType}: {GetFFmpegErrorString(openRet)}. Retrying next candidate...");
|
||||
|
||||
if (_pCodecContext != null)
|
||||
@@ -717,8 +821,14 @@ internal sealed unsafe class FFmpegNativeDecoder : IDisposable
|
||||
/// Callback invoked by libavcodec during decoding to negotiate the output pixel format.
|
||||
/// Confirms the hardware surface format (<see cref="_hwPixFmt"/>) if offered by the decoder,
|
||||
/// or falls back to software pixel formats via <c>avcodec_default_get_format</c>.
|
||||
/// Called at the start of decoding and again when stream parameters change (e.g. resolution).
|
||||
/// The fallback clears <see cref="_isHwDecoding"/>; the decoder then outputs frames in system memory
|
||||
/// with the thread count set for hardware decoding (1).
|
||||
/// Reference: https://ffmpeg.org/doxygen/trunk/structAVCodecContext.html
|
||||
/// </summary>
|
||||
/// <param name="ctx">Codec context negotiating the format.</param>
|
||||
/// <param name="pixFmts">Formats the decoder can output for the stream, terminated by AV_PIX_FMT_NONE (hardware formats first).</param>
|
||||
/// <returns>The selected pixel format.</returns>
|
||||
private AVPixelFormat GetFormat(AVCodecContext* ctx, AVPixelFormat* pixFmts)
|
||||
{
|
||||
for (var p = pixFmts; *p != AVPixelFormat.AV_PIX_FMT_NONE; p++)
|
||||
@@ -744,9 +854,11 @@ internal sealed unsafe class FFmpegNativeDecoder : IDisposable
|
||||
/// then sends it to the decoder via <c>avcodec_send_packet</c>.
|
||||
/// A packet that the decoder rejects as invalid data (<c>AVERROR_INVALIDDATA</c>, e.g. a damaged packet)
|
||||
/// is skipped and the next packet is read. Any other decoder error is thrown.
|
||||
/// Packets of other streams are discarded (they are normally not returned, see AVDISCARD_ALL in Open).
|
||||
/// Called only after avcodec_receive_frame returned EAGAIN, so avcodec_send_packet accepts the packet.
|
||||
/// Reference: https://ffmpeg.org/doxygen/trunk/group__lavc__encdec.html
|
||||
/// </summary>
|
||||
/// <returns>True if a video packet was sent; false on EOF.</returns>
|
||||
/// <returns>True if a video packet was sent; false on EOF or on a read error (both end the stream).</returns>
|
||||
private bool ReadAndSendPacket()
|
||||
{
|
||||
while (true)
|
||||
@@ -757,6 +869,8 @@ internal sealed unsafe class FFmpegNativeDecoder : IDisposable
|
||||
|
||||
if (_pPacket->stream_index == _videoStreamIndex)
|
||||
{
|
||||
// avcodec_send_packet takes its own reference to (or copy of) the packet data,
|
||||
// so the packet is unreferenced right away for the next av_read_frame.
|
||||
ret = ffmpeg.avcodec_send_packet(_pCodecContext, _pPacket);
|
||||
ffmpeg.av_packet_unref(_pPacket);
|
||||
|
||||
@@ -785,9 +899,16 @@ internal sealed unsafe class FFmpegNativeDecoder : IDisposable
|
||||
/// If the frame is decoded on a GPU hardware surface (D3D11VA, DXVA2, CUDA, QSV),
|
||||
/// it is automatically downloaded to system RAM via <c>av_hwframe_transfer_data</c> into <c>_pHwTransferFrame</c>,
|
||||
/// preserving presentation timestamps via <c>av_frame_copy_props</c>.
|
||||
///
|
||||
/// Decode loop: avcodec_receive_frame → on EAGAIN read and send the next packet → retry.
|
||||
/// When the input ends, a null packet switches the decoder to draining mode; the remaining delayed frames
|
||||
/// are returned, then avcodec_receive_frame returns AVERROR_EOF.
|
||||
/// The returned frame (<see cref="_pDecodedFrame"/> or <see cref="_pHwTransferFrame"/>) holds its data until
|
||||
/// the caller unreferences it (av_frame_unref) or the next frame is received.
|
||||
/// </summary>
|
||||
/// <param name="outFrame">The software frame containing pixel data in system RAM.</param>
|
||||
/// <returns>True if a frame was successfully decoded and available; false on EOF or draining.</returns>
|
||||
/// <exception cref="Exception">Decoding, packet sending or the GPU-to-host transfer fails.</exception>
|
||||
private bool TryReceiveFrame(out AVFrame* outFrame)
|
||||
{
|
||||
outFrame = null;
|
||||
@@ -800,6 +921,9 @@ internal sealed unsafe class FFmpegNativeDecoder : IDisposable
|
||||
// Check if the received frame is on a hardware surface
|
||||
if (_isHwDecoding && _pDecodedFrame->format == (int)_hwPixFmt)
|
||||
{
|
||||
// av_hwframe_transfer_data with an empty destination frame allocates a system memory buffer
|
||||
// in the first format the device supports for download (NV12 for 8-bit 4:2:0 on the common APIs).
|
||||
// Reference: https://ffmpeg.org/doxygen/trunk/group__lavu__hwcontext.html (av_hwframe_transfer_data)
|
||||
ffmpeg.av_frame_unref(_pHwTransferFrame);
|
||||
int transferRet = ffmpeg.av_hwframe_transfer_data(_pHwTransferFrame, _pDecodedFrame, 0);
|
||||
if (transferRet < 0)
|
||||
@@ -809,6 +933,8 @@ internal sealed unsafe class FFmpegNativeDecoder : IDisposable
|
||||
}
|
||||
|
||||
// Copy presentation timestamp and metadata properties
|
||||
// (pts, best_effort_timestamp, color tags; av_hwframe_transfer_data copies pixel data only).
|
||||
// The hardware surface is then released back to the decoder's pool.
|
||||
ffmpeg.av_frame_copy_props(_pHwTransferFrame, _pDecodedFrame);
|
||||
ffmpeg.av_frame_unref(_pDecodedFrame);
|
||||
|
||||
@@ -822,6 +948,9 @@ internal sealed unsafe class FFmpegNativeDecoder : IDisposable
|
||||
return true;
|
||||
}
|
||||
|
||||
// EAGAIN: the decoder needs more input. Feed the next video packet, or start draining at the end of the input.
|
||||
// The return value of the flush call (null packet) is not checked; a failure shows up as an error or EOF
|
||||
// from the next avcodec_receive_frame.
|
||||
if (ret == ffmpeg.AVERROR(ffmpeg.EAGAIN))
|
||||
{
|
||||
if (_isDraining) return false;
|
||||
@@ -832,6 +961,7 @@ internal sealed unsafe class FFmpegNativeDecoder : IDisposable
|
||||
ffmpeg.avcodec_send_packet(_pCodecContext, null);
|
||||
}
|
||||
}
|
||||
// EOF: every delayed frame has been returned after draining.
|
||||
else if (ret == ffmpeg.AVERROR_EOF)
|
||||
{
|
||||
return false;
|
||||
@@ -886,8 +1016,11 @@ internal sealed unsafe class FFmpegNativeDecoder : IDisposable
|
||||
/// Lazily initializes or updates the <see cref="SwsContext"/> when source/destination formats, dimensions,
|
||||
/// or (for RGBA output) the colorspace / range of the source frame change.
|
||||
/// For RGBA output the YUV→RGB matrix and the source range are taken from <paramref name="colorFrame"/>.
|
||||
/// For NV12/YUV420P output no matrix is set; libswscale converts between the formats with its default range handling.
|
||||
/// The destination size is always <see cref="Width"/> × <see cref="Height"/>; SWS_BILINEAR filters scaling and chroma resampling.
|
||||
/// Reference: https://ffmpeg.org/doxygen/trunk/group__libsws.html
|
||||
/// </summary>
|
||||
/// <exception cref="Exception">sws_getContext cannot create a context for the conversion.</exception>
|
||||
/// <param name="srcFormat">Pixel format of the source frame.</param>
|
||||
/// <param name="srcWidth">Width of the source frame in pixels.</param>
|
||||
/// <param name="srcHeight">Height of the source frame in pixels.</param>
|
||||
@@ -933,6 +1066,8 @@ internal sealed unsafe class FFmpegNativeDecoder : IDisposable
|
||||
throw new Exception($"Failed to initialize SwsContext (src: {srcFormat} {srcWidth}x{srcHeight} -> dst: {dstFormat} {Width}x{Height}).");
|
||||
}
|
||||
|
||||
// A new context uses the BT.601 matrix and the range implied by the source pixel format (full for YUVJ*,
|
||||
// limited otherwise); set the frame's matrix and range for YUV → RGBA.
|
||||
if (swsColorspace != 0)
|
||||
{
|
||||
ApplySwsColorspace(swsColorspace, fullRange);
|
||||
@@ -952,13 +1087,15 @@ internal sealed unsafe class FFmpegNativeDecoder : IDisposable
|
||||
int* currentTable;
|
||||
int srcRange, dstRange, brightness, contrast, saturation;
|
||||
|
||||
// Returns a negative value when the context cannot change its colorspace details (e.g. YUV to YUV conversion).
|
||||
// A negative return value means the details cannot be read; the context then keeps its default matrix and range.
|
||||
if (ffmpeg.sws_getColorspaceDetails(_pSwsContext, ¤tInvTable, &srcRange, ¤tTable, &dstRange,
|
||||
&brightness, &contrast, &saturation) < 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
// inv_table: coefficients of the source YUV space (used for YUV → RGB); table: coefficients of the destination.
|
||||
// A failure of sws_setColorspaceDetails leaves the defaults of the context and is not reported.
|
||||
var coefficients = ffmpeg.sws_getCoefficients(swsColorspace);
|
||||
var invTable = new int_array4();
|
||||
var table = new int_array4();
|
||||
@@ -975,6 +1112,8 @@ internal sealed unsafe class FFmpegNativeDecoder : IDisposable
|
||||
/// <summary>
|
||||
/// Computes presentation timestamp (PTS) in seconds from frame metadata without modifying decoder state.
|
||||
/// Used by seeking to inspect candidate frames without falsely incrementing frame indices.
|
||||
/// Uses best_effort_timestamp (libavcodec's estimate from PTS/DTS), else pts, converted with the stream time base.
|
||||
/// A frame without either timestamp gets <see cref="_currentFrameIndex"/> / FPS.
|
||||
/// </summary>
|
||||
private double GetFrameTimestamp(AVFrame* frame)
|
||||
{
|
||||
@@ -994,6 +1133,7 @@ internal sealed unsafe class FFmpegNativeDecoder : IDisposable
|
||||
|
||||
/// <summary>
|
||||
/// Computes playback presentation timestamp (PTS) in seconds from frame metadata and updates the frame counter.
|
||||
/// With a timestamp, <see cref="_currentFrameIndex"/> = round(timestamp × FPS); without one, it is incremented by 1.
|
||||
/// </summary>
|
||||
private double GetTimestampAndUpdateIndex(AVFrame* frame)
|
||||
{
|
||||
@@ -1016,6 +1156,8 @@ internal sealed unsafe class FFmpegNativeDecoder : IDisposable
|
||||
/// <summary>
|
||||
/// Resets all data plane pointers and strides in <see cref="_pConvertedFrame"/> to zero.
|
||||
/// Prevents stale or dangling pointers from previous conversions being retained across frames.
|
||||
/// The frame never owns buffers (buf[] stays empty), so av_frame_free in Dispose does not touch caller memory.
|
||||
/// 8 = AV_NUM_DATA_POINTERS, the size of AVFrame.data / linesize.
|
||||
/// </summary>
|
||||
private void ClearConvertedFramePointers()
|
||||
{
|
||||
@@ -1034,12 +1176,15 @@ internal sealed unsafe class FFmpegNativeDecoder : IDisposable
|
||||
/// <summary>
|
||||
/// Reads the next video frame and copies it in 32-bit RGBA format using libswscale.
|
||||
/// Safely processes both hardware-downloaded frames (NV12) and software-decoded frames (YUV420P).
|
||||
/// The YUV→RGB matrix and range follow the frame's tags (see InitOrUpdateSwsContext). Frames of another size
|
||||
/// are scaled to Width × Height. A frame cached by a seek is returned first.
|
||||
/// </summary>
|
||||
/// <param name="outBuffer">Pointer to destination memory storing RGBA data.</param>
|
||||
/// <param name="outBuffer">Pointer to destination memory storing RGBA data (at least outStride × Height bytes).</param>
|
||||
/// <param name="outStride">Byte stride per row of destination memory (Width * 4).</param>
|
||||
/// <param name="vflip">Whether to vertically flip the output to match Unity texture coordinates.</param>
|
||||
/// <param name="timestamp">Timestamp of the output frame in seconds.</param>
|
||||
/// <returns>True if a frame was successfully retrieved; false on EOF.</returns>
|
||||
/// <returns>True if a frame was successfully retrieved; false on EOF, before opening, after disposal or for a null buffer.</returns>
|
||||
/// <exception cref="Exception">Decoding, transfer or scaler creation fails.</exception>
|
||||
public bool TryReadFrame(byte* outBuffer, int outStride, bool vflip, out double timestamp)
|
||||
{
|
||||
timestamp = 0;
|
||||
@@ -1063,6 +1208,8 @@ internal sealed unsafe class FFmpegNativeDecoder : IDisposable
|
||||
timestamp = GetTimestampAndUpdateIndex(frame);
|
||||
InitOrUpdateSwsContext((AVPixelFormat)frame->format, frame->width, frame->height, AVPixelFormat.AV_PIX_FMT_RGBA, frame);
|
||||
|
||||
// Destination: the caller's buffer. vflip uses a negative stride starting at the last row,
|
||||
// so sws_scale writes the rows bottom-up (Unity textures have their origin at the bottom-left).
|
||||
ClearConvertedFramePointers();
|
||||
if (vflip)
|
||||
{
|
||||
@@ -1082,6 +1229,7 @@ internal sealed unsafe class FFmpegNativeDecoder : IDisposable
|
||||
_pConvertedFrame->data, _pConvertedFrame->linesize
|
||||
);
|
||||
|
||||
// Release the decoded (or cached) frame's buffers; the output is now in the caller's buffer.
|
||||
ClearConvertedFramePointers();
|
||||
ffmpeg.av_frame_unref(frame);
|
||||
return true;
|
||||
@@ -1090,6 +1238,7 @@ internal sealed unsafe class FFmpegNativeDecoder : IDisposable
|
||||
|
||||
/// <summary>
|
||||
/// Reads the next video frame and copies it in RGBA format to an unmanaged memory pointer.
|
||||
/// Same as the byte* overload.
|
||||
/// </summary>
|
||||
public bool TryReadFrame(IntPtr outBuffer, int outStride, bool vflip, out double timestamp)
|
||||
{
|
||||
@@ -1098,7 +1247,9 @@ internal sealed unsafe class FFmpegNativeDecoder : IDisposable
|
||||
|
||||
/// <summary>
|
||||
/// Reads the next video frame and copies it in RGBA format to a Unity NativeArray.
|
||||
/// The rows are tightly packed (stride Width × 4).
|
||||
/// </summary>
|
||||
/// <exception cref="ArgumentException">The array is not created or is smaller than Width × Height × 4 bytes.</exception>
|
||||
public bool TryReadFrame(NativeArray<byte> outBuffer, bool vflip, out double timestamp)
|
||||
{
|
||||
if (!outBuffer.IsCreated)
|
||||
@@ -1119,16 +1270,19 @@ internal sealed unsafe class FFmpegNativeDecoder : IDisposable
|
||||
|
||||
/// <summary>
|
||||
/// Reads the next video frame and copies its Y and interleaved UV channel data separately in NV12 format.
|
||||
/// When hardware decoding is active (producing NV12 in RAM), CPU color conversion is completely bypassed,
|
||||
/// enabling maximum memory copy throughput directly into Unity textures for Compute Shader processing.
|
||||
/// When hardware decoding is active (producing NV12 in RAM), CPU color conversion is completely bypassed:
|
||||
/// the planes are copied row by row into the caller's buffers (e.g. texture data for Compute Shader processing).
|
||||
/// Other formats or mismatched dimensions are automatically converted and scaled to NV12 via libswscale.
|
||||
/// The Y/UV values keep the range of the source (see <see cref="ColorRange"/>); no YUV→RGB conversion happens here.
|
||||
/// A frame cached by a seek is returned first.
|
||||
/// </summary>
|
||||
/// <param name="yBuffer">Pointer to destination buffer for Y plane (Width * Height bytes).</param>
|
||||
/// <param name="yBuffer">Pointer to destination buffer for Y plane (yStride × Height bytes; Width bytes per row are written).</param>
|
||||
/// <param name="yStride">Row stride in bytes for Y plane.</param>
|
||||
/// <param name="uvBuffer">Pointer to destination buffer for interleaved UV plane (((Width + 1) / 2) * 2 * ((Height + 1) / 2) bytes).</param>
|
||||
/// <param name="uvBuffer">Pointer to destination buffer for interleaved UV plane (uvStride × ceil(Height / 2) bytes; ceil(Width / 2) × 2 bytes per row are written).</param>
|
||||
/// <param name="uvStride">Row stride in bytes for UV plane.</param>
|
||||
/// <param name="timestamp">Timestamp of the output frame in seconds.</param>
|
||||
/// <returns>True if a frame was successfully retrieved; false on EOF.</returns>
|
||||
/// <returns>True if a frame was successfully retrieved; false on EOF, before opening, after disposal or for a null buffer.</returns>
|
||||
/// <exception cref="Exception">Decoding, transfer or scaler creation fails.</exception>
|
||||
// ReSharper disable once InconsistentNaming
|
||||
public bool TryReadNV12Frame(
|
||||
byte* yBuffer, int yStride,
|
||||
@@ -1155,6 +1309,8 @@ internal sealed unsafe class FFmpegNativeDecoder : IDisposable
|
||||
|
||||
timestamp = GetTimestampAndUpdateIndex(frame);
|
||||
|
||||
// Conversion path: any other format (e.g. YUV420P from software decoding, P010 from 10-bit hardware decoding)
|
||||
// or a frame size different from Width × Height. sws_scale writes directly into the caller's planes.
|
||||
if (frame->format != (int)AVPixelFormat.AV_PIX_FMT_NV12 || frame->width != Width || frame->height != Height)
|
||||
{
|
||||
InitOrUpdateSwsContext((AVPixelFormat)frame->format, frame->width, frame->height, AVPixelFormat.AV_PIX_FMT_NV12);
|
||||
@@ -1175,12 +1331,16 @@ internal sealed unsafe class FFmpegNativeDecoder : IDisposable
|
||||
}
|
||||
else
|
||||
{
|
||||
// Direct copy path: NV12 frame of the output size.
|
||||
// The UV plane has ceil(Height / 2) rows of ceil(Width / 2) U/V byte pairs.
|
||||
int w = Width;
|
||||
int h = Height;
|
||||
int uvH = (h + 1) / 2;
|
||||
int uvRowBytes = ((w + 1) / 2) * 2;
|
||||
|
||||
// Copy Y plane (row by row to safely skip linesize GPU padding)
|
||||
// Buffer.MemoryCopy(source, destination, destinationSizeInBytes, bytesToCopy): the destination size
|
||||
// argument is the stride, so a stride smaller than the row width throws instead of overrunning.
|
||||
for (int y = 0; y < h; y++)
|
||||
{
|
||||
Buffer.MemoryCopy(
|
||||
@@ -1208,6 +1368,7 @@ internal sealed unsafe class FFmpegNativeDecoder : IDisposable
|
||||
|
||||
/// <summary>
|
||||
/// Reads the next video frame and copies its NV12 Y and interleaved UV channel data to unmanaged memory pointers.
|
||||
/// Same as the byte* overload.
|
||||
/// </summary>
|
||||
// ReSharper disable once InconsistentNaming
|
||||
public bool TryReadNV12Frame(
|
||||
@@ -1224,7 +1385,9 @@ internal sealed unsafe class FFmpegNativeDecoder : IDisposable
|
||||
|
||||
/// <summary>
|
||||
/// Reads the next video frame and copies its NV12 Y and interleaved UV channel data into Unity NativeArrays.
|
||||
/// The planes are tightly packed: Y stride Width, UV stride ceil(Width / 2) × 2 with ceil(Height / 2) rows.
|
||||
/// </summary>
|
||||
/// <exception cref="ArgumentException">An array is not created or is smaller than its plane.</exception>
|
||||
// ReSharper disable once InconsistentNaming
|
||||
public bool TryReadNV12Frame(
|
||||
NativeArray<byte> yBuffer,
|
||||
@@ -1261,7 +1424,18 @@ internal sealed unsafe class FFmpegNativeDecoder : IDisposable
|
||||
/// Reads the next video frame and copies its planar Y, U, and V channel data separately.
|
||||
/// For native YUV420P sources, color conversion is bypassed and memory is copied directly.
|
||||
/// Non-YUV420P frames (including NV12 from HW decoding) or mismatched dimensions are converted via libswscale.
|
||||
/// YUVJ420P (full range YUV420P) is copied as well; the values keep the source range (see <see cref="ColorRange"/>).
|
||||
/// A frame cached by a seek is returned first.
|
||||
/// </summary>
|
||||
/// <param name="yBuffer">Destination of the Y plane (yStride × Height bytes; Width bytes per row are written).</param>
|
||||
/// <param name="yStride">Row stride in bytes of the Y plane.</param>
|
||||
/// <param name="uBuffer">Destination of the U plane (uStride × ceil(Height / 2) bytes; ceil(Width / 2) bytes per row).</param>
|
||||
/// <param name="uStride">Row stride in bytes of the U plane.</param>
|
||||
/// <param name="vBuffer">Destination of the V plane (same size as U).</param>
|
||||
/// <param name="vStride">Row stride in bytes of the V plane.</param>
|
||||
/// <param name="timestamp">Timestamp of the output frame in seconds.</param>
|
||||
/// <returns>True if a frame was successfully retrieved; false on EOF, before opening, after disposal or for a null buffer.</returns>
|
||||
/// <exception cref="Exception">Decoding, transfer or scaler creation fails.</exception>
|
||||
// ReSharper disable once InconsistentNaming
|
||||
public bool TryReadYUV420PFrame(
|
||||
byte* yBuffer, int yStride,
|
||||
@@ -1289,6 +1463,7 @@ internal sealed unsafe class FFmpegNativeDecoder : IDisposable
|
||||
|
||||
timestamp = GetTimestampAndUpdateIndex(frame);
|
||||
|
||||
// Conversion path: any format other than YUV420P/YUVJ420P, or a frame size different from Width × Height.
|
||||
if ((frame->format != (int)AVPixelFormat.AV_PIX_FMT_YUV420P && frame->format != (int)AVPixelFormat.AV_PIX_FMT_YUVJ420P) || frame->width != Width || frame->height != Height)
|
||||
{
|
||||
InitOrUpdateSwsContext((AVPixelFormat)frame->format, frame->width, frame->height, AVPixelFormat.AV_PIX_FMT_YUV420P);
|
||||
@@ -1311,6 +1486,7 @@ internal sealed unsafe class FFmpegNativeDecoder : IDisposable
|
||||
}
|
||||
else
|
||||
{
|
||||
// Direct copy path: each plane row by row (source rows can be padded, linesize ≥ row width).
|
||||
int w = Width;
|
||||
int h = Height;
|
||||
int uvW = (w + 1) / 2;
|
||||
@@ -1354,6 +1530,7 @@ internal sealed unsafe class FFmpegNativeDecoder : IDisposable
|
||||
|
||||
/// <summary>
|
||||
/// Reads the next video frame and copies its planar Y, U, and V channel data to unmanaged memory pointers.
|
||||
/// Same as the byte* overload.
|
||||
/// </summary>
|
||||
// ReSharper disable once InconsistentNaming
|
||||
public bool TryReadYUV420PFrame(
|
||||
@@ -1372,7 +1549,9 @@ internal sealed unsafe class FFmpegNativeDecoder : IDisposable
|
||||
|
||||
/// <summary>
|
||||
/// Reads the next video frame and copies its planar Y, U, and V channel data into Unity NativeArrays.
|
||||
/// The planes are tightly packed: Y stride Width, U/V stride ceil(Width / 2) with ceil(Height / 2) rows.
|
||||
/// </summary>
|
||||
/// <exception cref="ArgumentException">An array is not created or is smaller than its plane.</exception>
|
||||
// ReSharper disable once InconsistentNaming
|
||||
public bool TryReadYUV420PFrame(
|
||||
NativeArray<byte> yBuffer,
|
||||
@@ -1419,8 +1598,10 @@ internal sealed unsafe class FFmpegNativeDecoder : IDisposable
|
||||
/// for the next <c>TryRead*</c> call.
|
||||
/// Frames before the target are discarded without GPU-to-host memory transfer; only the target frame is transferred.
|
||||
/// When the end of the stream is reached before the target, no frame is cached.
|
||||
/// Every discarded frame updates <see cref="_currentFrameIndex"/>; the cached target frame updates it when it is read.
|
||||
/// </summary>
|
||||
/// <param name="timeSeconds">Target time in seconds.</param>
|
||||
/// <exception cref="Exception">Decoding or the GPU-to-host transfer of the target frame fails.</exception>
|
||||
private void DecodeToTarget(double timeSeconds)
|
||||
{
|
||||
while (true)
|
||||
@@ -1451,6 +1632,8 @@ internal sealed unsafe class FFmpegNativeDecoder : IDisposable
|
||||
}
|
||||
else
|
||||
{
|
||||
// System memory frame: move the buffer references into the cache without copying
|
||||
// (_pDecodedFrame is left blank for the next receive).
|
||||
ffmpeg.av_frame_unref(_pCachedFrame);
|
||||
ffmpeg.av_frame_move_ref(_pCachedFrame, _pDecodedFrame);
|
||||
}
|
||||
@@ -1465,6 +1648,7 @@ internal sealed unsafe class FFmpegNativeDecoder : IDisposable
|
||||
continue;
|
||||
}
|
||||
|
||||
// Same input feeding and draining as TryReceiveFrame.
|
||||
if (ret == ffmpeg.AVERROR(ffmpeg.EAGAIN))
|
||||
{
|
||||
if (_isDraining) return;
|
||||
@@ -1496,8 +1680,12 @@ internal sealed unsafe class FFmpegNativeDecoder : IDisposable
|
||||
/// - Keyframe seek: all other cases (target before the current position, far ahead, or the target frame already read).
|
||||
/// A backward keyframe seek is followed by a forward decode up to the target.
|
||||
/// The target frame is transferred and preserved in <see cref="_pCachedFrame"/>; when it is already there, nothing is decoded.
|
||||
/// Negative times are treated as 0. The time is in the timeline of the stream timestamps (a stream that starts at
|
||||
/// a non-zero time has no frame before its start; the first frame is returned for earlier targets).
|
||||
/// When the target is past the last frame, no frame is cached and the next TryRead* call returns false.
|
||||
/// </summary>
|
||||
/// <param name="timeSeconds">Target time in seconds to seek to.</param>
|
||||
/// <exception cref="Exception">Seeking (including the fallback seek to the start) or decoding fails.</exception>
|
||||
public void SeekToTime(double timeSeconds)
|
||||
{
|
||||
lock (_lock)
|
||||
@@ -1546,6 +1734,10 @@ internal sealed unsafe class FFmpegNativeDecoder : IDisposable
|
||||
_hasCachedFrame = false;
|
||||
}
|
||||
|
||||
// Keyframe seek. With a stream index, the timestamp is in the stream time base.
|
||||
// AVSEEK_FLAG_BACKWARD: seek to the nearest keyframe at or before the target, so that decoding forward
|
||||
// from there reaches the target frame.
|
||||
// Reference: https://ffmpeg.org/doxygen/trunk/group__lavf__decoding.html (av_seek_frame)
|
||||
long targetPts = (long)Math.Round(timeSeconds / ffmpeg.av_q2d(_timeBase));
|
||||
int ret = ffmpeg.av_seek_frame(_pFormatContext, _videoStreamIndex, targetPts, ffmpeg.AVSEEK_FLAG_BACKWARD);
|
||||
if (ret < 0)
|
||||
@@ -1559,6 +1751,7 @@ internal sealed unsafe class FFmpegNativeDecoder : IDisposable
|
||||
}
|
||||
|
||||
// Flush decoder internal buffers
|
||||
// Drops the frames buffered from before the seek and ends draining mode, so new packets are accepted again.
|
||||
// Reference: https://ffmpeg.org/doxygen/trunk/group__lavc__encdec.html
|
||||
ffmpeg.avcodec_flush_buffers(_pCodecContext);
|
||||
_isDraining = false;
|
||||
@@ -1569,9 +1762,9 @@ internal sealed unsafe class FFmpegNativeDecoder : IDisposable
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Seeks to a specific frame index.
|
||||
/// Seeks to a specific frame index: <see cref="SeekToTime"/> with frameIndex / FPS seconds.
|
||||
/// </summary>
|
||||
/// <param name="frameIndex">Target frame index.</param>
|
||||
/// <param name="frameIndex">Target frame index (0-based, in units of 1 / FPS).</param>
|
||||
public void SeekToFrame(long frameIndex)
|
||||
{
|
||||
SeekToTime(frameIndex / FPS);
|
||||
@@ -1582,7 +1775,8 @@ internal sealed unsafe class FFmpegNativeDecoder : IDisposable
|
||||
// ──────────────────────────────────────────────────────────────
|
||||
|
||||
/// <summary>
|
||||
/// Translates an FFmpeg integer error code to a readable string using <c>av_strerror</c>.
|
||||
/// Translates an FFmpeg integer error code to a readable string using <c>av_strerror</c>
|
||||
/// (1024-byte stack buffer; "Unknown error (Code: n)" when there is no description).
|
||||
/// Reference: https://ffmpeg.org/doxygen/trunk/group__lavu__error.html
|
||||
/// </summary>
|
||||
private string GetFFmpegErrorString(int errnum)
|
||||
@@ -1598,6 +1792,10 @@ internal sealed unsafe class FFmpegNativeDecoder : IDisposable
|
||||
|
||||
/// <summary>
|
||||
/// Releases all native FFmpeg decoder resources, hardware contexts, frame buffers, and scaler structures.
|
||||
/// Safe to call more than once; also called by the constructor on failure and by the finalizer.
|
||||
/// Order: scaler → frames → packet → codec context (releases its hw_device_ctx reference)
|
||||
/// → this object's device reference → input file and format context.
|
||||
/// After Dispose, the read and seek methods return without doing anything.
|
||||
/// </summary>
|
||||
public void Dispose()
|
||||
{
|
||||
@@ -1681,6 +1879,9 @@ internal sealed unsafe class FFmpegNativeDecoder : IDisposable
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Finalizer. Releases the native resources when the decoder was not disposed (runs on the GC finalizer thread).
|
||||
/// </summary>
|
||||
~FFmpegNativeDecoder()
|
||||
{
|
||||
Dispose();
|
||||
|
||||
Reference in new issue
Block a user