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Refactor Package Structure
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@@ -4,7 +4,7 @@ using System.Diagnostics;
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using System.IO;
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using Unity.Collections;
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namespace ADOFAIRenderer.Util
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namespace ADOFAIRenderer.Util.FFmpeg
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{
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public class FFmpegProcess
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{
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@@ -3,7 +3,7 @@ using System.IO;
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using Unity.Collections;
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using UnityEngine;
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namespace ADOFAIRenderer.Util
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namespace ADOFAIRenderer.Util.FFmpeg
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{
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public class VideoFFmpeg : FFmpegProcess
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{
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@@ -0,0 +1,7 @@
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namespace ADOFAIRenderer.Util
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{
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public class FrameReader
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{
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}
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}
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