SHA256
Fix Decoder Forward Seek Returning One Frame Ahead
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1 file changed
+96
-108
@@ -1247,107 +1247,24 @@ internal sealed unsafe class FFmpegNativeDecoder : IDisposable
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// ──────────────────────────────────────────────────────────────
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/// <summary>
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/// Decodes and discards a specified number of frames immediately without GPU-to-CPU transfer overhead.
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/// Maximum distance in frames over which <see cref="SeekToTime"/> moves forward by decoding.
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/// Decoding forward needs no keyframe seek and no decoder flush, which is cheaper than seeking for short distances.
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/// </summary>
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/// <param name="count">Number of frames to discard.</param>
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private void SkipFrames(int count)
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{
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lock (_lock)
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{
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if (!_isOpened || _disposed) return;
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if (count <= 0) return;
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int skipped = 0;
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if (_hasCachedFrame)
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{
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ffmpeg.av_frame_unref(_pCachedFrame);
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_hasCachedFrame = false;
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skipped++;
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}
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while (skipped < count)
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{
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int ret = ffmpeg.avcodec_receive_frame(_pCodecContext, _pDecodedFrame);
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if (ret == 0)
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{
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GetTimestampAndUpdateIndex(_pDecodedFrame);
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ffmpeg.av_frame_unref(_pDecodedFrame);
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skipped++;
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continue;
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}
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if (ret == ffmpeg.AVERROR(ffmpeg.EAGAIN))
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{
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if (_isDraining) break;
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if (!ReadAndSendPacket())
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{
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_isDraining = true;
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ffmpeg.avcodec_send_packet(_pCodecContext, null);
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}
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}
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else if (ret == ffmpeg.AVERROR_EOF)
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{
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break;
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}
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else
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{
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throw new Exception($"Error skipping frames: {GetFFmpegErrorString(ret)}");
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}
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}
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}
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}
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private const int MaxForwardDecodeFrames = 60;
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/// <summary>
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/// Seeks to a specific playback time in seconds using backward keyframe seek followed by forward decode.
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/// Intermediate frames are discarded without GPU-to-host memory transfer to maximize seek speed;
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/// only the target frame is transferred and preserved in <see cref="_pCachedFrame"/>.
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/// Decodes forward from the current decoder position until the first frame whose presentation time is at least
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/// <paramref name="timeSeconds"/> minus half a frame, and keeps that frame in <see cref="_pCachedFrame"/>
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/// for the next <c>TryRead*</c> call.
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/// Frames before the target are discarded without GPU-to-host memory transfer; only the target frame is transferred.
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/// When the end of the stream is reached before the target, no frame is cached.
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/// </summary>
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/// <param name="timeSeconds">Target time in seconds to seek to.</param>
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public void SeekToTime(double timeSeconds)
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/// <param name="timeSeconds">Target time in seconds.</param>
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private void DecodeToTarget(double timeSeconds)
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{
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lock (_lock)
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{
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if (!_isOpened || _disposed) return;
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if (timeSeconds < 0) timeSeconds = 0;
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double targetFrameIndex = timeSeconds * FPS;
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// If already at target index or very close future, skip frames instead of seek to avoid I-frame seek latency
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bool useSkip = targetFrameIndex >= _currentFrameIndex && targetFrameIndex - _currentFrameIndex < 60;
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if (useSkip)
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{
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SkipFrames((int)(targetFrameIndex - _currentFrameIndex));
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return;
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}
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if (_hasCachedFrame)
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{
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ffmpeg.av_frame_unref(_pCachedFrame);
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_hasCachedFrame = false;
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}
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long targetPts = (long)Math.Round(timeSeconds / ffmpeg.av_q2d(_timeBase));
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int ret = ffmpeg.av_seek_frame(_pFormatContext, _videoStreamIndex, targetPts, ffmpeg.AVSEEK_FLAG_BACKWARD);
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if (ret < 0)
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{
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// Fallback to beginning of file on seek failure
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ret = ffmpeg.av_seek_frame(_pFormatContext, _videoStreamIndex, 0, ffmpeg.AVSEEK_FLAG_BACKWARD);
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if (ret < 0)
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{
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throw new Exception($"Seek failed: {GetFFmpegErrorString(ret)}");
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}
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}
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// Flush decoder internal buffers
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// Reference: https://ffmpeg.org/doxygen/trunk/group__lavc__encdec.html
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ffmpeg.avcodec_flush_buffers(_pCodecContext);
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_isDraining = false;
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// Decode frames until reaching the target presentation timestamp
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while (true)
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{
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ret = ffmpeg.avcodec_receive_frame(_pCodecContext, _pDecodedFrame);
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int ret = ffmpeg.avcodec_receive_frame(_pCodecContext, _pDecodedFrame);
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if (ret == 0)
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{
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double currentPts = GetFrameTimestamp(_pDecodedFrame);
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@@ -1378,28 +1295,18 @@ internal sealed unsafe class FFmpegNativeDecoder : IDisposable
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}
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_hasCachedFrame = true;
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break;
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return;
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}
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// Discard non-matching intermediate frame without transferring to CPU
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long ptsValue = _pDecodedFrame->best_effort_timestamp != ffmpeg.AV_NOPTS_VALUE
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? _pDecodedFrame->best_effort_timestamp
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: _pDecodedFrame->pts;
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if (ptsValue == ffmpeg.AV_NOPTS_VALUE)
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{
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_currentFrameIndex++;
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}
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else
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{
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_currentFrameIndex = (long)Math.Round(currentPts * FPS);
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}
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GetTimestampAndUpdateIndex(_pDecodedFrame);
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ffmpeg.av_frame_unref(_pDecodedFrame);
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continue;
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}
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if (ret == ffmpeg.AVERROR(ffmpeg.EAGAIN))
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{
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if (_isDraining) break;
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if (_isDraining) return;
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if (!ReadAndSendPacket())
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{
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@@ -1409,7 +1316,7 @@ internal sealed unsafe class FFmpegNativeDecoder : IDisposable
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}
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else if (ret == ffmpeg.AVERROR_EOF)
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{
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break;
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return;
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}
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else
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{
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@@ -1417,6 +1324,87 @@ internal sealed unsafe class FFmpegNativeDecoder : IDisposable
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}
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}
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}
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/// <summary>
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/// Moves the playback position to a time in seconds.
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/// The next <c>TryRead*</c> call returns the first frame whose presentation time is at least
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/// <paramref name="timeSeconds"/> minus half a frame (the frame nearest to the target time).
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/// Both paths below return that same frame:
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/// - Forward decode: the target is ahead of the current position by less than <see cref="MaxForwardDecodeFrames"/> frames.
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/// Frames are decoded and discarded up to the target.
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/// - Keyframe seek: all other cases (target before the current position, far ahead, or the target frame already read).
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/// A backward keyframe seek is followed by a forward decode up to the target.
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/// The target frame is transferred and preserved in <see cref="_pCachedFrame"/>; when it is already there, nothing is decoded.
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/// </summary>
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/// <param name="timeSeconds">Target time in seconds to seek to.</param>
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public void SeekToTime(double timeSeconds)
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{
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lock (_lock)
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{
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if (!_isOpened || _disposed) return;
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if (timeSeconds < 0) timeSeconds = 0;
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// Earliest presentation time that satisfies the target (target minus half a frame).
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double threshold = timeSeconds - (0.5 / FPS);
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// Index of the first frame that satisfies the target. The epsilon keeps a frame that lies exactly on the
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// margin from being excluded by floating point rounding.
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double targetFrameIndex = Math.Ceiling(timeSeconds * FPS - 0.5 - 1e-6);
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if (_hasCachedFrame)
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{
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// A frame is already positioned for the next read (e.g. by a previous SeekToTime call).
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double cachedPts = GetFrameTimestamp(_pCachedFrame);
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if (cachedPts >= threshold)
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{
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// The cached frame is the first frame that satisfies the target.
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// When the target lies before it, the frames in between are no longer available and a keyframe seek is required.
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if (cachedPts - threshold < 1.0 / FPS) return;
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}
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else if (targetFrameIndex - _currentFrameIndex < MaxForwardDecodeFrames)
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{
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// The cached frame lies before the target: drop it and continue decoding forward.
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GetTimestampAndUpdateIndex(_pCachedFrame);
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ffmpeg.av_frame_unref(_pCachedFrame);
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_hasCachedFrame = false;
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DecodeToTarget(timeSeconds);
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return;
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}
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}
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else if (targetFrameIndex > _currentFrameIndex && targetFrameIndex - _currentFrameIndex < MaxForwardDecodeFrames)
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{
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// The target frame has not been read yet and is close: decode forward instead of seeking.
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DecodeToTarget(timeSeconds);
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return;
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}
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if (_hasCachedFrame)
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{
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ffmpeg.av_frame_unref(_pCachedFrame);
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_hasCachedFrame = false;
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}
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long targetPts = (long)Math.Round(timeSeconds / ffmpeg.av_q2d(_timeBase));
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int ret = ffmpeg.av_seek_frame(_pFormatContext, _videoStreamIndex, targetPts, ffmpeg.AVSEEK_FLAG_BACKWARD);
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if (ret < 0)
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{
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// Fallback to beginning of file on seek failure
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ret = ffmpeg.av_seek_frame(_pFormatContext, _videoStreamIndex, 0, ffmpeg.AVSEEK_FLAG_BACKWARD);
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if (ret < 0)
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{
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throw new Exception($"Seek failed: {GetFFmpegErrorString(ret)}");
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}
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}
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// Flush decoder internal buffers
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// Reference: https://ffmpeg.org/doxygen/trunk/group__lavc__encdec.html
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ffmpeg.avcodec_flush_buffers(_pCodecContext);
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_isDraining = false;
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// Decode frames until reaching the target presentation timestamp
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DecodeToTarget(timeSeconds);
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}
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}
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/// <summary>
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