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using System.Diagnostics.CodeAnalysis;
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using HarmonyLib;
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using UnityEngine;
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namespace ADOFAIRenderer.Patch
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{
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[HarmonyPatch(typeof(scrCamera), "SetCustomFrameRate")]
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public class SetCustomFrameRatePatch
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{
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[SuppressMessage("ReSharper", "InconsistentNaming")]
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private static bool Prefix(scrCamera __instance, bool enable, float frame, ref MeshRenderer ___camQuadMesh, ref RenderTexture ___camRT)
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{
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// There is an issue that `mainTexture.Release` triggers even if `mainTexture` is `camRT`, so mod tries to fix it
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if (enable || __instance.enableCustomFPS != enable) return true;
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__instance.enableCustomFPS = enable;
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__instance.frameRate = frame;
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return false;
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}
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}
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}
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