Initial Commit

This commit is contained in:
copecone committed 2026-05-21 11:38:31 +09:00
commit 44a22ae103
19 files changed
+772

No files matched your search

+73
View File
@@ -0,0 +1,73 @@
using ADOFAIRenderer.Component;
using MelonLoader;
using TMPro;
using UnityEngine;
using UnityEngine.UI;
namespace ADOFAIRenderer.UI
{
public class RenderButton : MonoBehaviour
{
[Header("Input Fields")]
[SerializeField] private TMP_InputField targetFPSInput = null!;
[SerializeField] private TMP_InputField videoFPSInput = null!;
[SerializeField] private TMP_InputField renderWidthInput = null!;
[SerializeField] private TMP_InputField renderHeightInput = null!;
[SerializeField] private TMP_InputField bitrateInput = null!;
[Header("Dropdown")]
[SerializeField] private TMP_Dropdown codecDropdown = null!;
private Button _buttonComponent = null!;
private void Start()
{
_buttonComponent = GetComponent<Button>();
_buttonComponent.onClick.AddListener(OnClick);
RenderMod.FixEventSystem();
}
public void OnClick()
{
if (IsAnyFieldEmpty()) return;
Melon<RenderMod>.Logger.Msg($"레벨 로드: {RenderManager.LevelPath}");
double.TryParse(targetFPSInput.text, out var targetFPS);
double.TryParse(videoFPSInput.text, out var videoFPS);
int.TryParse(renderWidthInput.text, out var renderWidth);
int.TryParse(renderHeightInput.text, out var renderHeight);
int.TryParse(bitrateInput.text, out var bitrate);
var selectedCodecIndex = codecDropdown.value;
var selectedCodecName = codecDropdown.options[selectedCodecIndex].text;
RenderManager.Configuration = new RenderManager.RenderSettings
{
TargetFPS = targetFPS,
VideoFPS = videoFPS,
RenderWidth = renderWidth,
RenderHeight = renderHeight,
Bitrate = bitrate,
Codec = selectedCodecName.ToLower(),
};
RenderManager.Instance.SetupGameScene();
}
private bool IsAnyFieldEmpty()
{
if (string.IsNullOrWhiteSpace(targetFPSInput.text)) return true;
if (string.IsNullOrWhiteSpace(videoFPSInput.text)) return true;
if (string.IsNullOrWhiteSpace(renderWidthInput.text)) return true;
if (string.IsNullOrWhiteSpace(renderHeightInput.text)) return true;
if (string.IsNullOrWhiteSpace(bitrateInput.text)) return true;
// 드롭다운은 기본적으로 항상 무언가 선택되어 있지만(0번 항목 등),
// 만약 '선택 안함(-1)' 같은 예외 처리가 필요하다면 아래처럼 검사할 수 있습니다.
if (codecDropdown.value < 0) return true;
return false;
}
}
}