Make Every Class Internal

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copecone committed 2026-08-17 03:16:19 +09:00
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commit 485ebffbd3
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@@ -5,7 +5,7 @@ using UnityEngine;
namespace ADOFAIRenderer.Util.Audio
{
public static class AudioSpectrumGenerator
internal static class AudioSpectrumGenerator
{
public static float[]? AudioClipData { get; private set; }
public static int Channels { get; private set; }