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Make Every Class Internal
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@@ -6,9 +6,9 @@ using UnityEngine;
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namespace ADOFAIRenderer.Util
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{
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public static class BundleLoader
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internal static class BundleLoader
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{
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private static string BundlePlatform;
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private static readonly string BundlePlatform;
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private static readonly Assembly? ExecutingAssembly;
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static BundleLoader()
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