Make Every Class Internal

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copecone committed 2026-08-17 03:16:19 +09:00
1 parent 54b7eb7466
commit 485ebffbd3
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@@ -9,7 +9,7 @@ using FFmpeg.AutoGen;
namespace ADOFAIRenderer.Util
{
// ReSharper disable once InconsistentNaming
public class FFmpegVideoBGPlayer : MonoBehaviour
internal class FFmpegVideoBGPlayer : MonoBehaviour
{
private static readonly int YTex = Shader.PropertyToID("_YTex");
private static readonly int UVTex = Shader.PropertyToID("_UVTex");