Merge branch 'reduce_memcopy'

This commit is contained in:
copecone committed 2026-06-01 12:42:47 +09:00
commit 54a4d2e7bb
4 files changed
+132 -32

No files matched your search

+7
View File
@@ -44,6 +44,13 @@ namespace ADOFAIRenderer.Util.FFmpeg
_inputStream.Flush();
}
public void SendDataFromNativeBuffer(IntPtr nativePtr, int length)
{
if (_inputStream == null) return;
StreamUtil.WriteNativePtrToStream(nativePtr, length, _inputStream);
_inputStream.Flush();
}
public void Close()
{
if (_ffmpegProcess == null || _ffmpegProcess.HasExited || _inputStream == null) return;
+39 -20
View File
@@ -1,8 +1,8 @@
using System;
using System.Buffers;
using System.Collections.Generic;
using System.Linq;
using ADOFAIRenderer.Core;
using ADOFAIRenderer.Util.FFmpeg;
using MelonLoader;
using Unity.Collections;
using Unity.Collections.LowLevel.Unsafe;
@@ -16,6 +16,7 @@ namespace ADOFAIRenderer.Util
private const int InitialBufferSize = 16;
private readonly Stack<ReadbackRequestState> _statePool = new Stack<ReadbackRequestState>();
private readonly List<ReadbackRequestState> _allocatedStates = new List<ReadbackRequestState>();
private readonly object _poolLock = new object();
private bool _isInitialized;
private volatile bool _isDisposed;
@@ -27,13 +28,14 @@ namespace ADOFAIRenderer.Util
private void InitializePool()
{
lock (_poolLock)
{
if (_isInitialized) return;
for (var i = 0; i < InitialBufferSize; i++)
{
_statePool.Push(new ReadbackRequestState(this));
var state = new ReadbackRequestState(this);
_statePool.Push(state);
_allocatedStates.Add(state);
}
_isInitialized = true;
@@ -47,7 +49,17 @@ namespace ADOFAIRenderer.Util
lock (_poolLock)
{
state = _statePool.Count == 0 ? new ReadbackRequestState(this) : _statePool.Pop();
if (_statePool.Count == 0)
{
state = new ReadbackRequestState(this);
_allocatedStates.Add(state);
}
else
{
state = _statePool.Pop();
}
state.IsInFlight = true;
}
var bufferSize = texture.width * texture.height * 4; // RGBA = 4 channel
@@ -67,6 +79,7 @@ namespace ADOFAIRenderer.Util
lock (_poolLock)
{
state.IsInFlight = false;
if (_isDisposed)
{
state.Dispose();
@@ -91,28 +104,32 @@ namespace ADOFAIRenderer.Util
var byteSize = state.NativeBuffer.Length;
var blackFrame = ArrayPool<byte>.Shared.Rent(byteSize);
Array.Clear(blackFrame, 0, byteSize);
PushToQueue(frame, blackFrame);
var capFrame = new RenderManager.CapturedFrame
{
ManagedBuffer = blackFrame,
Length = byteSize
};
PushToQueue(frame, capFrame);
RecycleState(state);
}
else
{
unsafe
{
var ptr = state.NativeBuffer.GetUnsafeReadOnlyPtr();
var rawBytes = FFmpegProcess.RentRawBytes(state.NativeBuffer.Length);
fixed (byte* destPtr = rawBytes)
var ptr = (IntPtr)state.NativeBuffer.GetUnsafeReadOnlyPtr();
var capFrame = new RenderManager.CapturedFrame
{
Buffer.MemoryCopy(ptr, destPtr, rawBytes.Length, state.NativeBuffer.Length);
}
PushToQueue(frame, rawBytes);
NativePointer = ptr,
Length = state.NativeBuffer.Length,
ReadbackState = state
};
PushToQueue(frame, capFrame);
}
}
RecycleState(state);
}
private void RecycleState(ReadbackRequestState state)
internal void RecycleState(ReadbackRequestState state)
{
lock (_poolLock)
{
@@ -127,12 +144,12 @@ namespace ADOFAIRenderer.Util
}
}
private static void PushToQueue(long frame, byte[] rawBytes)
private static void PushToQueue(long frame, RenderManager.CapturedFrame capturedFrame)
{
if (!RenderManager.Instance) return;
lock (RenderManager.Instance.ImageQueue)
{
RenderManager.Instance.ImageQueue[frame] = rawBytes;
RenderManager.Instance.ImageQueue[frame] = capturedFrame;
}
}
@@ -142,11 +159,12 @@ namespace ADOFAIRenderer.Util
{
if (_isDisposed) return;
_isDisposed = true;
while (_statePool.Count > 0)
foreach (var state in _allocatedStates.Where(state => !state.IsInFlight))
{
var state = _statePool.Pop();
state.Dispose();
}
_statePool.Clear();
_allocatedStates.Clear();
_isInitialized = false;
}
}
@@ -157,6 +175,7 @@ namespace ADOFAIRenderer.Util
private readonly FrameReader _owner;
public long FrameIndex { get; private set; }
public NativeArray<byte> NativeBuffer;
public bool IsInFlight { get; internal set; }
public readonly Action<AsyncGPUReadbackRequest> CachedCallback;
+29
View File
@@ -0,0 +1,29 @@
using System;
using System.IO;
using MelonLoader;
namespace ADOFAIRenderer.Util
{
public static class StreamUtil
{
public static void WriteNativePtrToStream(IntPtr nativePtr, int length, Stream destinationStream)
{
if (nativePtr == IntPtr.Zero)
throw new ArgumentNullException(nameof(nativePtr));
if (length <= 0) return;
unsafe
{
try
{
var span = new ReadOnlySpan<byte>((void*)nativePtr, length);
destinationStream.Write(span);
}
catch (IOException err)
{
Melon<RenderMod>.Logger.Error($"FFmpeg 파이프가 예상치 못하게 닫혔습니다: {err.Message}");
}
}
}
}
}