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Add Planet Color Configuration
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@@ -1,5 +1,6 @@
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using System.Diagnostics.CodeAnalysis;
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using ADOFAIRenderer.Util.FFmpeg;
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using UnityEngine;
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namespace ADOFAIRenderer.Data;
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@@ -27,6 +28,10 @@ public class AdvancedConfig
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public bool ProcessAudio { get; set; } = true;
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public bool NonTile { get; set; } = false;
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public string FileExtension { get; set; } = "mkv";
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public Color? firePlanetColor = null;
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public Color? icePlanetColor = null;
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public Color? windPlanetColor = null;
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}
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public class VideoEncodingConfig
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