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Add CommonWarningDialogUI and RegistryUtil to Support NVIDIA Driver Warning
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@@ -34,7 +34,7 @@ namespace ADOFAIRenderer.Util
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};
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private static GPUVendor _cachedVendor = GPUVendor.Unknown;
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private static bool _hasCachedVendor = false;
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private static bool _hasCachedVendor;
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private static GPUVendor GetActiveGPUVendor()
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{
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@@ -72,6 +72,64 @@ namespace ADOFAIRenderer.Util
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return _cachedVendor;
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}
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private static double? _cachedNvidiaVersion;
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private static bool _hasCachedNvidiaVersion;
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public static double? GetNvidiaDriverVersion()
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{
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if (_hasCachedNvidiaVersion) return _cachedNvidiaVersion;
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_hasCachedNvidiaVersion = true;
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_cachedNvidiaVersion = null;
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if (GetActiveGPUVendor() != GPUVendor.NVIDIA) return null;
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// 1. Try parsing from UnityEngine.SystemInfo.graphicsDeviceVersion
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var deviceVersion = UnityEngine.SystemInfo.graphicsDeviceVersion;
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if (!string.IsNullOrEmpty(deviceVersion))
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{
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var match = Regex.Match(deviceVersion, @"\b(\d+)\.(\d+)\.(\d+)\.(\d+)\b");
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if (match.Success)
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{
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if (int.TryParse(match.Groups[3].Value, out int sub) && int.TryParse(match.Groups[4].Value, out int build))
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{
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var nvidiaVerInt = sub % 10 * 10000 + build;
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_cachedNvidiaVersion = nvidiaVerInt / 100.0;
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Melon<RenderMod>.Logger.Msg($"Parsed NVIDIA Driver Version from SystemInfo: {_cachedNvidiaVersion:F2}");
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return _cachedNvidiaVersion;
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}
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}
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}
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// 2. Fallback to Windows Registry (only on Windows NT platforms via RegistryUtil)
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if (System.Environment.OSVersion.Platform != System.PlatformID.Win32NT) return null;
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const string classKey = @"SYSTEM\CurrentControlSet\Control\Class\{4d36e968-e325-11ce-bfc1-08002be10318}";
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var subkeys = RegistryUtil.GetHKLMSubKeyNames(classKey);
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if (subkeys == null) return null;
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foreach (var subkey in subkeys)
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{
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var subkeyPath = classKey + "\\" + subkey;
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var provider = RegistryUtil.GetHKLMValue(subkeyPath, "ProviderName");
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if (provider == null || !provider.Contains("NVIDIA")) continue;
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var driverVersionStr = RegistryUtil.GetHKLMValue(subkeyPath, "DriverVersion");
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if (string.IsNullOrEmpty(driverVersionStr)) continue;
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var regMatch = Regex.Match(driverVersionStr, @"\b(\d+)\.(\d+)\.(\d+)\.(\d+)\b");
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if (!regMatch.Success) continue;
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if (!int.TryParse(regMatch.Groups[3].Value, out var sub) ||
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!int.TryParse(regMatch.Groups[4].Value, out var build)) continue;
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var nvidiaVerInt = sub % 10 * 10000 + build;
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_cachedNvidiaVersion = nvidiaVerInt / 100f;
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Melon<RenderMod>.Logger.Msg($"Parsed NVIDIA Driver Version from Registry (RegistryUtil): {_cachedNvidiaVersion:F2}");
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return _cachedNvidiaVersion;
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}
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return null;
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}
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public static List<string> GetPrioritizedEncoderCandidates(Codec codec)
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{
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if (!CodecMap.TryGetValue(codec, out var list)) return new List<string>();
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