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Add Auto Localization Initialization
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@@ -27,6 +27,7 @@ internal class RenderMod : MelonMod
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public override void OnInitializeMelon()
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{
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GlobalSettings.Load();
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Localization.LocalizationManager.Initialize();
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ffmpeg.RootPath = MelonEnvironment.UserLibsDirectory;
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var renderManagerObj = new GameObject("Render Manager");
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