Cleanup Fix Custom FPS Render Timing Marker Comments

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copecone committed 2026-10-19 18:14:01 +09:00
1 parent 9e3941e3b5
commit 7c6210d2c4
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@@ -6,7 +6,6 @@ using UnityEngine;
namespace ADOFAIRenderer.Patch.Game;
// === [MARKER: FIX_SET_FRAMERATE_BUG START] ===
/// <summary>
/// Fixes the in-game and render bug where objects (floors, decorations, planets) disappear on the first frame of
/// a SetFramerate event (due to camera Z=0 near clip culling) and where parallax/tiles lag behind on subsequent frames.
@@ -112,4 +111,3 @@ internal class CustomFrameRateDeferredRunner : MonoBehaviour
CustomFrameRateDeferPatch.ExecuteDeferredRender();
}
}
// === [MARKER: FIX_SET_FRAMERATE_BUG END] ===