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Read Spectrum Samples From Clip Store
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@@ -107,6 +107,9 @@ internal sealed class OfflineAudioMixer : IDisposable
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_store.Start();
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}
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/// <summary>Clip store of this render (output rate = mixer sample rate), also read by <see cref="AudioSpectrumGenerator"/>.</summary>
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internal AudioClipStore Store => _store;
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// ── Main thread ──
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/// <summary>Registers the song clip. The song voice is created and kept in sync by <see cref="UpdateBGM"/>.</summary>
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